// ─── Game Constants ───────────────────────────────────────────────────────────

// Time constants
export const TICK_MS = 200;
export const HOURS_PER_TICK = 0.04; // 200ms / 5000ms per in-game hour
export const MAX_DAY = 30;
export const INCURSION_START_DAY = 20;

// ─── Rarity Colors ─────────────────────────────────────────────────────────
export const RARITY_COLORS: Record<string, string> = {
  common: '#9CA3AF',
  uncommon: '#22C55E',
  rare: '#3B82F6',
  epic: '#A855F7',
  legendary: '#F97316',
  mythic: '#EF4444',
};

// ─── Study Multipliers (skill system removed, always base value) ────────────
export function getStudySpeedMultiplier(): number {
  return 1;
}

export function getStudyCostMultiplier(): number {
  return 1;
}
