Task 3: Step 2 complete - plan sub-tasks for bug fixes
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# Sub-Task 7: SkillsTab Modifications (Bugs 9, 11, 12, 13)
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## Scope
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- **Components affected**:
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- `components/SkillsTab.tsx` (all skill-related UI)
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- Skill data definitions (e.g., `data/skills.ts`)
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- Skill category logic (Research, Mana, Study categories)
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- Skill cost calculation logic
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- **Files potentially affected**:
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- `types/skills.ts` (skill type definitions, categories)
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- `store/skillsSlice.ts` or similar for skill state
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- `utils/skillUtils.ts` (cost calculation, category checks)
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- Mana system files (for per-mana capacity upgrades in Bug 9)
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## Acceptance Criteria
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1. **Bug 9**: "Elemental Attunement" skill replaced with per-mana-type capacity upgrades; each upgrade costs mana of its own type to research
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2. **Bug 11**: "Effect Research" enchantment skills cost both Transference mana and relevant elemental mana (e.g., Fire Spell Research costs Transference + Fire)
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3. **Bug 12**: All skills in "Research" category moved to "Mana" category; "Meditation Focus" moved from "Study" to "Mana"
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4. **Bug 13**: "Disenchanting" skill completely removed from SkillsTab
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5. No broken skill UI or missing skills after changes
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## Dependencies
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- None (independent, but all skill changes are sequential within this sub-task)
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## Estimated Complexity
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- High (multiple skill system changes + UI updates)
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