fix: resolve 7 circular dependency chains in src/lib/game
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 57s

- equipment/utils.ts: import directly from individual equipment modules instead of index.ts
- golems/utils.ts: import directly from individual golem modules instead of index.ts
- combatStore.ts: extract CombatState to combat-state.types.ts, remove debugSetTime (was only user of gameStore import)
- combat-actions.ts: import CombatState from combat-state.types.ts instead of combatStore
- stores/index.ts: re-export CombatState from combat-state.types.ts
- GameStateDebug.tsx: replace debugSetTime calls with direct useGameStore.setState()

Verification: bunx madge --circular src/lib/game → No circular dependency found!
This commit is contained in:
2026-05-18 14:46:57 +02:00
parent ea3035ec5e
commit 084fea2a25
8 changed files with 148 additions and 115 deletions
+1 -1
View File
@@ -12,7 +12,7 @@ export { useManaStore, makeInitialElements } from './manaStore';
export type { ManaState } from './manaStore';
export { useCombatStore, makeInitialSpells } from './combatStore';
export type { CombatState } from './combatStore';
export type { CombatState } from './combat-state.types';
export { useCraftingStore } from './craftingStore';
export type { CraftingState, CraftingActions } from './craftingStore';