fix: auto-resume disciplines + stop bonuses while paused (bug #380)
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Bug 1 - No auto-resume: Replaced 'if (disc.autoPaused) continue' with a
check that tests whether sufficient mana is now available. If so, clears
autoPaused and processes the tick normally. Mana regen runs before
discipline processing, so updated mana values are already available.

Bug 2 - Bonuses while paused: Added '&& !disc.autoPaused' filter in
discipline-effects.ts so paused disciplines no longer contribute stat
bonuses, conversion rates, or perk effects.

All 1196 tests pass.
This commit is contained in:
2026-06-12 19:00:24 +02:00
parent 4863dbc324
commit 0add3d6260
4 changed files with 26 additions and 4 deletions
+1 -1
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@@ -1,5 +1,5 @@
# Circular Dependencies
Generated: 2026-06-12T12:18:22.789Z
Generated: 2026-06-12T16:57:09.913Z
Found: 4 circular chain(s) — these MUST be fixed before modifying involved files.
1. 1) data/guardian-encounters.ts > data/guardian-procedural.ts