fix: remove debugSetTime and useGameStore import from combatStore to break remaining circular deps
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 55s

This commit is contained in:
2026-05-18 14:51:38 +02:00
parent 084fea2a25
commit 14ba02d987
3 changed files with 26 additions and 17 deletions
+6 -9
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@@ -1,14 +1,11 @@
# Circular Dependencies
Generated: 2026-05-18T12:22:03.557Z
Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
Generated: 2026-05-18T12:47:02.133Z
Found: 4 circular chain(s) — these MUST be fixed before modifying involved files.
1. Processed 121 files (1.2s) (30 warnings)
2. 1) data/equipment/index.ts > data/equipment/utils.ts
3. 2) data/golems/index.ts > data/golems/utils.ts
4. 3) stores/combatStore.ts > stores/combat-actions.ts
5. 4) stores/combatStore.ts > stores/gameStore.ts
6. 5) stores/combatStore.ts > stores/gameStore.ts > stores/gameActions.ts
7. 6) stores/combatStore.ts > stores/gameStore.ts > stores/gameLoopActions.ts
1. Processed 122 files (1.3s) (30 warnings)
2. 1) stores/combatStore.ts > stores/gameStore.ts
3. 2) stores/combatStore.ts > stores/gameStore.ts > stores/gameActions.ts
4. 3) stores/combatStore.ts > stores/gameStore.ts > stores/gameLoopActions.ts
## How to fix
1. Identify which import in the chain can be extracted to a shared types/utils file.