fix: correct Crystal and Stellar recipes in conversion-costs.ts to match elements.ts
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m5s

This commit is contained in:
2026-06-10 13:09:24 +02:00
parent e30962f82f
commit 1708926f8b
3 changed files with 5 additions and 4 deletions
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@@ -1,5 +1,5 @@
# Circular Dependencies # Circular Dependencies
Generated: 2026-06-10T10:48:36.554Z Generated: 2026-06-10T10:55:43.303Z
Found: 3 circular chain(s) — these MUST be fixed before modifying involved files. Found: 3 circular chain(s) — these MUST be fixed before modifying involved files.
1. 1) stores/golem-combat-actions.ts > stores/golem-combat-helpers.ts 1. 1) stores/golem-combat-actions.ts > stores/golem-combat-helpers.ts
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@@ -1,6 +1,6 @@
{ {
"_meta": { "_meta": {
"generated": "2026-06-10T10:48:33.838Z", "generated": "2026-06-10T10:55:41.273Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.", "description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry." "usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
}, },
@@ -526,6 +526,7 @@
"hooks/useGameDerived.ts": [ "hooks/useGameDerived.ts": [
"constants.ts", "constants.ts",
"data/guardian-encounters.ts", "data/guardian-encounters.ts",
"effects.ts",
"effects/discipline-effects.ts", "effects/discipline-effects.ts",
"effects/special-effects.ts", "effects/special-effects.ts",
"effects/upgrade-effects.ts", "effects/upgrade-effects.ts",
+2 -2
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@@ -96,8 +96,8 @@ export const CONVERSION_COSTS: Record<string, ConversionCost> = {
miasma: compositeElementCost('miasma', ['air', 'death']), miasma: compositeElementCost('miasma', ['air', 'death']),
shadowglass: compositeElementCost('shadowglass', ['earth', 'dark']), shadowglass: compositeElementCost('shadowglass', ['earth', 'dark']),
// Exotic (distance 3) // Exotic (distance 3)
crystal: exoticElementCost('crystal', ['sand', 'light']), crystal: exoticElementCost('crystal', ['sand', 'sand', 'light']),
stellar: exoticElementCost('stellar', ['plasma', 'light']), stellar: exoticElementCost('stellar', ['plasma', 'light', 'fire']),
void: exoticElementCost('void', ['dark', 'death']), void: exoticElementCost('void', ['dark', 'death']),
soul: exoticElementCost('soul', ['light', 'dark', 'transference']), soul: exoticElementCost('soul', ['light', 'dark', 'transference']),
plasma: exoticElementCost('plasma', ['lightning', 'fire', 'transference']), plasma: exoticElementCost('plasma', ['lightning', 'fire', 'transference']),