Add golemancy system, combination skills, and UI redesigns
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 3m17s
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 3m17s
- Remove scroll crafting skill (no consumables in idle game) - Add golem types (Earth, Metal, Crystal) with variants (Lava, Mud, Forge, Storm) - Implement golemancy state in store with summoning/drain mechanics - Add combination skills requiring level 5+ in two attunements: - Enchanter+Fabricator: Enchanted Golems, Capacity Overflow - Invoker+Fabricator: Pact-Bonded Golems, Guardian Infusion - Invoker+Enchanter: Pact Enchantments, Elemental Resonance - Redesign CraftingTab with sub-tabs for Enchanter/Fabricator - Redesign SpireTab to show summoned golems and DPS contribution - Redesign StatsTab with attunement-specific stats sections - Update documentation (README.md, AGENTS.md)
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README.md
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README.md
@@ -30,6 +30,27 @@ An incremental/idle game about climbing a magical spire, mastering skills, and u
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- Milestone upgrades at levels 5 and 10 for each tier
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- Unique special effects unlocked through skill upgrades
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### Attunement System (Class-Like Progression)
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- **Three attunements** tied to body slots (Right Hand, Chest, Left Hand)
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- **Enchanter** (Right Hand) - Enchanting equipment with magical effects
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- **Invoker** (Chest) - Forming pacts with guardians for elemental powers
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- **Fabricator** (Left Hand) - Crafting golems and equipment
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- Each attunement levels up independently with XP
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- Level-based unlocks for skills and capabilities
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### Golemancy System (Fabricator)
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- **Summon golems** as channeling spells with mana drain
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- Golems deal automatic damage each tick while draining mana
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- Duration scales with Fabricator level (1 floor + 1 per level, max 10)
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- **Golem variants** via elemental crystal embedding (Lava Golem, Storm Golem)
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- Multiple golem types: Earth, Metal, Crystal golems
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### Combination Skills
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- Unlock at **Level 5+** in two attunements
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- **Enchanter + Fabricator**: Enchanted Golems, higher capacity gear
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- **Invoker + Fabricator**: Pact-Bonded Golems, guardian bonuses
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- **Invoker + Enchanter**: Pact-Based Enchantments, elemental resonance
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### Equipment Crafting & Enchanting
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- 3-stage enchantment process (Design → Prepare → Apply)
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- Equipment capacity system limiting total enchantment power
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