Add golemancy system, combination skills, and UI redesigns
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- Remove scroll crafting skill (no consumables in idle game)
- Add golem types (Earth, Metal, Crystal) with variants (Lava, Mud, Forge, Storm)
- Implement golemancy state in store with summoning/drain mechanics
- Add combination skills requiring level 5+ in two attunements:
  - Enchanter+Fabricator: Enchanted Golems, Capacity Overflow
  - Invoker+Fabricator: Pact-Bonded Golems, Guardian Infusion
  - Invoker+Enchanter: Pact Enchantments, Elemental Resonance
- Redesign CraftingTab with sub-tabs for Enchanter/Fabricator
- Redesign SpireTab to show summoned golems and DPS contribution
- Redesign StatsTab with attunement-specific stats sections
- Update documentation (README.md, AGENTS.md)
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Z User
2026-03-28 07:56:52 +00:00
parent 3c79e66b87
commit 17c6d5652d
9 changed files with 1596 additions and 139 deletions

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@@ -30,6 +30,27 @@ An incremental/idle game about climbing a magical spire, mastering skills, and u
- Milestone upgrades at levels 5 and 10 for each tier
- Unique special effects unlocked through skill upgrades
### Attunement System (Class-Like Progression)
- **Three attunements** tied to body slots (Right Hand, Chest, Left Hand)
- **Enchanter** (Right Hand) - Enchanting equipment with magical effects
- **Invoker** (Chest) - Forming pacts with guardians for elemental powers
- **Fabricator** (Left Hand) - Crafting golems and equipment
- Each attunement levels up independently with XP
- Level-based unlocks for skills and capabilities
### Golemancy System (Fabricator)
- **Summon golems** as channeling spells with mana drain
- Golems deal automatic damage each tick while draining mana
- Duration scales with Fabricator level (1 floor + 1 per level, max 10)
- **Golem variants** via elemental crystal embedding (Lava Golem, Storm Golem)
- Multiple golem types: Earth, Metal, Crystal golems
### Combination Skills
- Unlock at **Level 5+** in two attunements
- **Enchanter + Fabricator**: Enchanted Golems, higher capacity gear
- **Invoker + Fabricator**: Pact-Bonded Golems, guardian bonuses
- **Invoker + Enchanter**: Pact-Based Enchantments, elemental resonance
### Equipment Crafting & Enchanting
- 3-stage enchantment process (Design → Prepare → Apply)
- Equipment capacity system limiting total enchantment power