chore: golemancy redesign cleanup — remove orphaned legacy code and update docs
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@@ -253,7 +253,7 @@ study-fabricator-recipes (root)
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| `src/lib/game/data/attunements.ts` | Fabricator definition |
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| `src/lib/game/data/disciplines/fabricator.ts` | Fabricator disciplines (5) |
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| `src/lib/game/data/golems/` | Golem definitions (10 golems) |
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| `src/lib/game/data/golems/` | Golem component definitions (4 cores, 7 frames, 4 mind circuits, 8 enchantments) |
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| `src/lib/game/crafting-fabricator.ts` | Fabrication crafting logic |
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| `src/lib/game/data/fabricator-recipes.ts` | Core equipment recipes |
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| `src/lib/game/data/fabricator-material-recipes.ts` | Material recipes |
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@@ -550,4 +550,4 @@ Directly determines base golem slots: `floor(fabricatorLevel / 2)`.
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| `src/lib/game/stores/golem-combat-actions.ts` | Golem combat actions (rewrite) |
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| `src/lib/game/stores/pipelines/golem-combat.ts` | Golem combat pipeline (rewrite) |
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| `src/components/game/tabs/GolemancyTab.tsx` | Golemancy UI (major rewrite — design builder) |
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| `docs/specs/spire-combat-spec.md §9` | Authoritative runtime spec (needs update) |
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| `docs/specs/spire-combat-spec.md §9` | Authoritative runtime spec |
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