refactor: Redesign Invoker disciplines for pact bonuses and guardian boons
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- Replace generic spell-casting/void-manipulation with pact-focused disciplines
- Add Pact Attunement (light): reduces pact signing time, boosts pact affinity
- Add Guardian's Boon (dark): amplifies all guardian unique perks
- Add pactAffinityBonus and guardianBoonMultiplier stat keys to effect system
- Apply pactAffinityBonus in pact signing time calculation (gameStore)
- Scale guardian boon values by guardianBoonMultiplier (combat-utils)
- Guard Invoker discipline activation behind signedPacts.length > 0
- Add 'Signed guardian pact' prerequisite display in discipline-math
This commit is contained in:
2026-05-26 21:43:46 +02:00
parent 02600754e7
commit 1aea72c013
10 changed files with 108 additions and 50 deletions
+2 -2
View File
@@ -1,8 +1,8 @@
# Circular Dependencies
Generated: 2026-05-26T18:40:16.686Z
Generated: 2026-05-26T18:59:01.066Z
Found: 7 circular chain(s) — these MUST be fixed before modifying involved files.
1. Processed 135 files (1.5s) (2 warnings)
1. Processed 135 files (1.6s) (2 warnings)
2. 1) effects/discipline-effects.ts > stores/discipline-slice.ts > stores/combatStore.ts > stores/combat-actions.ts
3. 2) utils/floor-utils.ts > utils/room-utils.ts > utils/enemy-utils.ts
4. 3) utils/floor-utils.ts > utils/room-utils.ts