refactor: Redesign Invoker disciplines for pact bonuses and guardian boons
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- Replace generic spell-casting/void-manipulation with pact-focused disciplines - Add Pact Attunement (light): reduces pact signing time, boosts pact affinity - Add Guardian's Boon (dark): amplifies all guardian unique perks - Add pactAffinityBonus and guardianBoonMultiplier stat keys to effect system - Apply pactAffinityBonus in pact signing time calculation (gameStore) - Scale guardian boon values by guardianBoonMultiplier (combat-utils) - Guard Invoker discipline activation behind signedPacts.length > 0 - Add 'Signed guardian pact' prerequisite display in discipline-math
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@@ -23,6 +23,8 @@ const KNOWN_BONUS_STATS = new Set([
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'baseDamageBonus',
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'elementCapBonus',
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'meditationCapBonus',
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'pactAffinityBonus',
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'guardianBoonMultiplier',
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]);
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export interface DisciplineEffectsResult {
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