fix: complete store migration — fix all tab crashes and ghost field reads
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@@ -2,18 +2,16 @@
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import { ATTUNEMENTS_DEF, ATTUNEMENT_SLOT_NAMES, getTotalAttunementRegen, getAvailableSkillCategories, getAttunementXPForLevel, MAX_ATTUNEMENT_LEVEL, getAttunementConversionRate } from '@/lib/game/data/attunements';
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import { ELEMENTS } from '@/lib/game/constants';
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import type { GameStore, AttunementState } from '@/lib/game/types';
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import type { AttunementState } from '@/lib/game/types';
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import { usePrestigeStore, useManaStore } from '@/lib/game/stores';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Badge } from '@/components/ui/badge';
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import { Progress } from '@/components/ui/progress';
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import { Lock, TrendingUp } from 'lucide-react';
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export interface AttunementsTabProps {
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store: GameStore;
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}
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export function AttunementsTab({ store }: AttunementsTabProps) {
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const attunements = store.attunements || {};
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export function AttunementsTab() {
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const attunements = usePrestigeStore((s) => s.attunements) || {};
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const elements = useManaStore((s) => s.elements);
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// Get active attunements
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const activeAttunements = Object.entries(attunements)
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@@ -66,8 +64,8 @@ export function AttunementsTab({ store }: AttunementsTabProps) {
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const primaryElem = def.primaryManaType ? ELEMENTS[def.primaryManaType] : null;
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// Get current mana for this attunement's type
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const currentMana = def.primaryManaType ? store.elements[def.primaryManaType]?.current || 0 : 0;
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const maxMana = def.primaryManaType ? store.elements[def.primaryManaType]?.max || 50 : 50;
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const currentMana = def.primaryManaType ? elements[def.primaryManaType]?.current || 0 : 0;
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const maxMana = def.primaryManaType ? elements[def.primaryManaType]?.max || 50 : 50;
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// Calculate level-scaled stats
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const levelMult = Math.pow(1.5, level - 1);
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