fix: resolve all TypeScript compilation errors
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m17s
- Fixed DisciplinesAttunementType enum usage in discipline data files - Fixed EquipmentSlot import in equipment/types.ts - Fixed enchantment-effects.ts export/import chain - Fixed safe-persist.ts StateStorage type compatibility - Fixed store persist partial return types for all stores - Fixed gameStore.ts ElementState type and error handling - Fixed useGameDerived.ts missing properties on GameCoordinatorStore - Added SkillUpgradeChoice type to types.ts - Fixed ActionButtons.tsx optional currentStudyTarget prop - Fixed GameToast.tsx Toast type compatibility - Fixed EnchantmentDesigner sub-component type mismatches - Fixed SpireCombatPage equippedInstances/equipmentInstances types - Fixed page.tsx computeClickMana argument - Added baseCastTime to SpellDef type - Fixed golem/types.ts and loot-drops.ts import paths - Fixed craftingStore.ts missing lastError in initial state and actions - Fixed store-actions-combat-prestige.test.ts Memory type usage - Fixed floor-utils.upgraded.test.ts array type annotation - Fixed computed-stats.test.ts state type assertions - Fixed activity-log.test.ts state type annotation - Fixed discipline-math.test.ts enum value usage - Fixed game-loop.test.ts vitest mock import - Various other test file type fixes
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@@ -1,13 +1,14 @@
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// ─── Base Disciplines ─────────────────────────────────────────────────────────
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// Disciplines available to all attunements
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import { DisciplinesAttunementType } from '../../types/disciplines';
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import type { DisciplineDefinition } from '../../types/disciplines';
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export const baseDisciplines: DisciplineDefinition[] = [
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{
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id: 'raw-mastery',
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name: 'Raw Mana Mastery',
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attunement: 'base',
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attunement: DisciplinesAttunementType.BASE,
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manaType: 'raw',
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baseCost: 5,
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description: 'Learn to harness raw mana more efficiently.',
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@@ -35,7 +36,7 @@ export const baseDisciplines: DisciplineDefinition[] = [
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{
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id: 'elemental-attunement',
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name: 'Elemental Attunement',
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attunement: 'base',
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attunement: DisciplinesAttunementType.BASE,
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manaType: 'fire',
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baseCost: 10,
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description: 'Begin focusing raw mana into fire.',
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