discipline: elemental revamp - rename, lock, merge tabs, add missing, dedupe
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This commit is contained in:
2026-05-28 13:15:14 +02:00
parent 4fa11cea41
commit 26639746e9
7 changed files with 234 additions and 303 deletions
+1 -1
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@@ -1,4 +1,4 @@
# Circular Dependencies
Generated: 2026-05-28T10:28:32.589Z
Generated: 2026-05-28T10:41:19.223Z
No circular dependencies found. ✅
+1 -1
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@@ -1,6 +1,6 @@
{
"_meta": {
"generated": "2026-05-28T10:28:30.836Z",
"generated": "2026-05-28T10:41:17.557Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
},
+1 -3
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@@ -27,9 +27,7 @@ interface AttunementTab {
const ATTUNEMENT_TABS: AttunementTab[] = [
{ key: 'base', label: 'Base', items: baseDisciplines },
{ key: 'elements', label: 'Mana Types', items: elementalAttunementDisciplines },
{ key: 'elemental-regen', label: 'Elemental Flow', items: elementalRegenDisciplines },
{ key: 'elemental-regen-advanced', label: 'Advanced Flow', items: elementalRegenAdvancedDisciplines },
{ key: 'elemental', label: 'Elemental', items: [...elementalAttunementDisciplines, ...elementalRegenDisciplines, ...elementalRegenAdvancedDisciplines] },
{ key: 'enchanter', label: 'Enchanter', items: enchanterDisciplines },
{ key: 'fabricator', label: 'Fabricator', items: fabricatorDisciplines },
{ key: 'invoker', label: 'Invoker', items: invokerDisciplines },
@@ -32,11 +32,18 @@ describe('DisciplineStore', () => {
expect(useDisciplineStore.getState().activeIds.length).toBe(1);
});
it('should activate when no prior discipline state (optimistic)', () => {
// canProceedDiscipline returns true when disciplineState is undefined
it('should not activate capacity discipline when mana type is locked', () => {
// capacity disciplines now require the mana type to be unlocked
useDisciplineStore.getState().activate('attune-fire', {
elements: { fire: { unlocked: false, current: 100, max: 100 } },
});
expect(useDisciplineStore.getState().activeIds).not.toContain('attune-fire');
});
it('should activate capacity discipline when mana type element is unlocked', () => {
useDisciplineStore.getState().activate('attune-fire', {
elements: { fire: { unlocked: true, current: 100, max: 100 } },
});
expect(useDisciplineStore.getState().activeIds).toContain('attune-fire');
});
@@ -5,229 +5,148 @@
import { DisciplinesAttunementType } from '../../types/disciplines';
import type { DisciplineDefinition } from '../../types/disciplines';
// ── Composite Elements ─────────────────────────────────────────────────────
interface AdvancedConversionConfig {
id: string;
name: string;
manaType: DisciplineDefinition['manaType'];
cost: number;
description: string;
conversionRate: number;
difficultyFactor: number;
scalingFactor: number;
drainBase: number;
sourceManaTypes: DisciplineDefinition['manaType'][];
customOnceDescription?: string;
customOnceAmount?: number;
customInfiniteDescription?: string;
customInfiniteAmount?: number;
infiniteThreshold?: number;
}
const COMP_CONVERSION = 0.35;
const COMP_DRAIN = 2;
const COMP_DIFF = 160;
const COMP_SCALE = 80;
function createAdvancedConversionDiscipline(cfg: AdvancedConversionConfig): DisciplineDefinition {
const nameLower = cfg.name.toLowerCase();
const onceDesc = cfg.customOnceDescription ?? `+${cfg.conversionRate} ${cfg.name} Conversion/sec`;
const onceAmt = cfg.customOnceAmount ?? cfg.conversionRate;
const infDesc = cfg.customInfiniteDescription ?? `Every 100 XP: +${cfg.conversionRate * 0.5} ${cfg.name} Conversion/sec`;
const infAmt = cfg.customInfiniteAmount ?? cfg.conversionRate * 0.5;
const infThreshold = cfg.infiniteThreshold ?? 400;
const metalDiscipline: DisciplineDefinition = {
id: 'regen-metal',
name: 'Metal Mana Flow',
return {
id: cfg.id,
name: `${cfg.name} Mana Conversion Speed`,
attunement: DisciplinesAttunementType.BASE,
manaType: 'metal',
baseCost: 12,
description: 'Convert raw mana + fire mana + earth mana into metal mana over time.',
statBonus: { stat: 'conversion_metal', baseValue: COMP_CONVERSION, label: 'Metal Conversion/tick' },
difficultyFactor: COMP_DIFF,
scalingFactor: COMP_SCALE,
drainBase: COMP_DRAIN,
conversionRate: COMP_CONVERSION,
sourceManaTypes: ['raw', 'fire', 'earth'],
requires: ['metal'],
manaType: cfg.manaType,
baseCost: cfg.cost,
description: cfg.description,
statBonus: {
stat: `conversion_${cfg.manaType}` as DisciplineDefinition['statBonus']['stat'],
baseValue: cfg.conversionRate,
label: `${cfg.name} Conversion/sec`,
},
difficultyFactor: cfg.difficultyFactor,
scalingFactor: cfg.scalingFactor,
drainBase: cfg.drainBase,
conversionRate: cfg.conversionRate,
sourceManaTypes: cfg.sourceManaTypes,
requires: [cfg.manaType],
perks: [
{
id: 'regen-metal-1',
id: `${cfg.id}-1`,
type: 'once',
threshold: 150,
value: 0,
description: '+0.35 Metal Conversion/tick',
bonus: { stat: 'conversion_metal', amount: COMP_CONVERSION },
description: onceDesc,
bonus: { stat: `conversion_${cfg.manaType}`, amount: onceAmt },
},
{
id: 'regen-metal-inf',
id: `${cfg.id}-inf`,
type: 'infinite',
threshold: 400,
threshold: infThreshold,
value: 100,
description: 'Every 100 XP: +0.15 Metal Conversion/tick',
bonus: { stat: 'conversion_metal', amount: 0.15 },
description: infDesc,
bonus: { stat: `conversion_${cfg.manaType}`, amount: infAmt },
},
],
};
const sandDiscipline: DisciplineDefinition = {
id: 'regen-sand',
name: 'Sand Mana Flow',
attunement: DisciplinesAttunementType.BASE,
manaType: 'sand',
baseCost: 12,
description: 'Convert raw mana + earth mana + water mana into sand mana over time.',
statBonus: { stat: 'conversion_sand', baseValue: COMP_CONVERSION, label: 'Sand Conversion/tick' },
difficultyFactor: COMP_DIFF,
scalingFactor: COMP_SCALE,
drainBase: COMP_DRAIN,
conversionRate: COMP_CONVERSION,
sourceManaTypes: ['raw', 'earth', 'water'],
requires: ['sand'],
perks: [
{
id: 'regen-sand-1',
type: 'once',
threshold: 150,
value: 0,
description: '+0.35 Sand Conversion/tick',
bonus: { stat: 'conversion_sand', amount: COMP_CONVERSION },
},
{
id: 'regen-sand-inf',
type: 'infinite',
threshold: 400,
value: 100,
description: 'Every 100 XP: +0.15 Sand Conversion/tick',
bonus: { stat: 'conversion_sand', amount: 0.15 },
},
],
};
const lightningDiscipline: DisciplineDefinition = {
id: 'regen-lightning',
name: 'Lightning Mana Flow',
attunement: DisciplinesAttunementType.BASE,
manaType: 'lightning',
baseCost: 12,
description: 'Convert raw mana + fire mana + air mana into lightning mana over time.',
statBonus: { stat: 'conversion_lightning', baseValue: COMP_CONVERSION, label: 'Lightning Conversion/tick' },
difficultyFactor: COMP_DIFF,
scalingFactor: COMP_SCALE,
drainBase: COMP_DRAIN,
conversionRate: COMP_CONVERSION,
sourceManaTypes: ['raw', 'fire', 'air'],
requires: ['lightning'],
perks: [
{
id: 'regen-lightning-1',
type: 'once',
threshold: 150,
value: 0,
description: '+0.35 Lightning Conversion/tick',
bonus: { stat: 'conversion_lightning', amount: COMP_CONVERSION },
},
{
id: 'regen-lightning-inf',
type: 'infinite',
threshold: 400,
value: 100,
description: 'Every 100 XP: +0.15 Lightning Conversion/tick',
bonus: { stat: 'conversion_lightning', amount: 0.15 },
},
],
};
// ── Exotic Elements ────────────────────────────────────────────────────────
const EXO_CONVERSION = 0.25;
const EXO_DRAIN = 3;
const EXO_DIFF = 220;
const EXO_SCALE = 110;
const crystalDiscipline: DisciplineDefinition = {
id: 'regen-crystal',
name: 'Crystal Mana Flow',
attunement: DisciplinesAttunementType.BASE,
manaType: 'crystal',
baseCost: 18,
description: 'Convert raw mana + sand mana + light mana into crystal mana over time.',
statBonus: { stat: 'conversion_crystal', baseValue: EXO_CONVERSION, label: 'Crystal Conversion/tick' },
difficultyFactor: EXO_DIFF,
scalingFactor: EXO_SCALE,
drainBase: EXO_DRAIN,
conversionRate: EXO_CONVERSION,
sourceManaTypes: ['raw', 'sand', 'light'],
requires: ['crystal'],
perks: [
{
id: 'regen-crystal-1',
type: 'once',
threshold: 200,
value: 0,
description: '+0.25 Crystal Conversion/tick',
bonus: { stat: 'conversion_crystal', amount: EXO_CONVERSION },
},
{
id: 'regen-crystal-inf',
type: 'infinite',
threshold: 500,
value: 100,
description: 'Every 100 XP: +0.1 Crystal Conversion/tick',
bonus: { stat: 'conversion_crystal', amount: 0.1 },
},
],
};
const stellarDiscipline: DisciplineDefinition = {
id: 'regen-stellar',
name: 'Stellar Mana Flow',
attunement: DisciplinesAttunementType.BASE,
manaType: 'stellar',
baseCost: 18,
description: 'Convert raw mana + fire mana + light mana into stellar mana over time.',
statBonus: { stat: 'conversion_stellar', baseValue: EXO_CONVERSION, label: 'Stellar Conversion/tick' },
difficultyFactor: EXO_DIFF,
scalingFactor: EXO_SCALE,
drainBase: EXO_DRAIN,
conversionRate: EXO_CONVERSION,
sourceManaTypes: ['raw', 'fire', 'light'],
requires: ['stellar'],
perks: [
{
id: 'regen-stellar-1',
type: 'once',
threshold: 200,
value: 0,
description: '+0.25 Stellar Conversion/tick',
bonus: { stat: 'conversion_stellar', amount: EXO_CONVERSION },
},
{
id: 'regen-stellar-inf',
type: 'infinite',
threshold: 500,
value: 100,
description: 'Every 100 XP: +0.1 Stellar Conversion/tick',
bonus: { stat: 'conversion_stellar', amount: 0.1 },
},
],
};
const voidDiscipline: DisciplineDefinition = {
id: 'regen-void',
name: 'Void Mana Flow',
attunement: DisciplinesAttunementType.BASE,
manaType: 'void',
baseCost: 18,
description: 'Convert raw mana + dark mana + death mana into void mana over time.',
statBonus: { stat: 'conversion_void', baseValue: EXO_CONVERSION, label: 'Void Conversion/tick' },
difficultyFactor: EXO_DIFF,
scalingFactor: EXO_SCALE,
drainBase: EXO_DRAIN,
conversionRate: EXO_CONVERSION,
sourceManaTypes: ['raw', 'dark', 'death'],
requires: ['void'],
perks: [
{
id: 'regen-void-1',
type: 'once',
threshold: 200,
value: 0,
description: '+0.25 Void Conversion/tick',
bonus: { stat: 'conversion_void', amount: EXO_CONVERSION },
},
{
id: 'regen-void-inf',
type: 'infinite',
threshold: 500,
value: 100,
description: 'Every 100 XP: +0.1 Void Conversion/tick',
bonus: { stat: 'conversion_void', amount: 0.1 },
},
],
};
};
}
export const elementalRegenAdvancedDisciplines: DisciplineDefinition[] = [
metalDiscipline,
sandDiscipline,
lightningDiscipline,
crystalDiscipline,
stellarDiscipline,
voidDiscipline,
// ── Composite Elements ─────────────────────────────────────────────────────
createAdvancedConversionDiscipline({
id: 'regen-metal',
name: 'Metal',
manaType: 'metal',
cost: 12,
description: 'Convert raw mana + fire mana + earth mana into metal mana over time.',
conversionRate: 0.35,
difficultyFactor: 160,
scalingFactor: 80,
drainBase: 2,
sourceManaTypes: ['raw', 'fire', 'earth'],
}),
createAdvancedConversionDiscipline({
id: 'regen-sand',
name: 'Sand',
manaType: 'sand',
cost: 12,
description: 'Convert raw mana + earth mana + water mana into sand mana over time.',
conversionRate: 0.35,
difficultyFactor: 160,
scalingFactor: 80,
drainBase: 2,
sourceManaTypes: ['raw', 'earth', 'water'],
}),
createAdvancedConversionDiscipline({
id: 'regen-lightning',
name: 'Lightning',
manaType: 'lightning',
cost: 12,
description: 'Convert raw mana + fire mana + air mana into lightning mana over time.',
conversionRate: 0.35,
difficultyFactor: 160,
scalingFactor: 80,
drainBase: 2,
sourceManaTypes: ['raw', 'fire', 'air'],
}),
// ── Exotic Elements ────────────────────────────────────────────────────────
createAdvancedConversionDiscipline({
id: 'regen-crystal',
name: 'Crystal',
manaType: 'crystal',
cost: 18,
description: 'Convert raw mana + sand mana + light mana into crystal mana over time.',
conversionRate: 0.25,
difficultyFactor: 220,
scalingFactor: 110,
drainBase: 3,
sourceManaTypes: ['raw', 'sand', 'light'],
infiniteThreshold: 500,
}),
createAdvancedConversionDiscipline({
id: 'regen-stellar',
name: 'Stellar',
manaType: 'stellar',
cost: 18,
description: 'Convert raw mana + fire mana + light mana into stellar mana over time.',
conversionRate: 0.25,
difficultyFactor: 220,
scalingFactor: 110,
drainBase: 3,
sourceManaTypes: ['raw', 'fire', 'light'],
infiniteThreshold: 500,
}),
createAdvancedConversionDiscipline({
id: 'regen-void',
name: 'Void',
manaType: 'void',
cost: 18,
description: 'Convert raw mana + dark mana + death mana into void mana over time.',
conversionRate: 0.25,
difficultyFactor: 220,
scalingFactor: 110,
drainBase: 3,
sourceManaTypes: ['raw', 'dark', 'death'],
infiniteThreshold: 500,
}),
];
@@ -10,46 +10,60 @@ const BASE_DRAIN = 1.5;
const BASE_DIFF = 120;
const BASE_SCALE = 60;
function makeBaseConversion(
id: string,
name: string,
manaType: string,
cost: number,
): DisciplineDefinition {
interface BaseConversionConfig {
id: string;
name: string;
manaType: string;
cost: number;
conversionRate?: number;
difficultyFactor?: number;
scalingFactor?: number;
drainBase?: number;
sourceManaTypes?: DisciplineDefinition['manaType'][];
}
function createManaConversionDiscipline(cfg: BaseConversionConfig): DisciplineDefinition {
const rate = cfg.conversionRate ?? BASE_CONVERSION;
const diff = cfg.difficultyFactor ?? BASE_DIFF;
const scale = cfg.scalingFactor ?? BASE_SCALE;
const drain = cfg.drainBase ?? BASE_DRAIN;
const sources = cfg.sourceManaTypes ?? ['raw' as DisciplineDefinition['manaType']];
const nameLower = cfg.name.toLowerCase();
return {
id,
name: `${name} Mana Flow`,
id: cfg.id,
name: `${cfg.name} Mana Conversion Speed`,
attunement: DisciplinesAttunementType.BASE,
manaType: manaType as DisciplineDefinition['manaType'],
baseCost: cost,
description: `Convert raw mana into ${name.toLowerCase()} mana over time.`,
manaType: cfg.manaType as DisciplineDefinition['manaType'],
baseCost: cfg.cost,
description: `Convert raw mana into ${nameLower} mana over time.`,
statBonus: {
stat: `conversion_${manaType}` as DisciplineDefinition['statBonus']['stat'],
baseValue: BASE_CONVERSION,
label: `${name} Conversion/tick`,
stat: `conversion_${cfg.manaType}` as DisciplineDefinition['statBonus']['stat'],
baseValue: rate,
label: `${cfg.name} Conversion/sec`,
},
difficultyFactor: BASE_DIFF,
scalingFactor: BASE_SCALE,
drainBase: BASE_DRAIN,
conversionRate: BASE_CONVERSION,
sourceManaTypes: ['raw' as DisciplineDefinition['manaType']],
requires: [manaType],
difficultyFactor: diff,
scalingFactor: scale,
drainBase: drain,
conversionRate: rate,
sourceManaTypes: sources,
requires: [cfg.manaType],
perks: [
{
id: `${id}-1`,
id: `${cfg.id}-1`,
type: 'once',
threshold: 100,
value: 0,
description: `+${BASE_CONVERSION} ${name} Conversion/tick`,
bonus: { stat: `conversion_${manaType}`, amount: BASE_CONVERSION },
description: `+${rate} ${cfg.name} Conversion/sec`,
bonus: { stat: `conversion_${cfg.manaType}`, amount: rate },
},
{
id: `${id}-inf`,
id: `${cfg.id}-inf`,
type: 'infinite',
threshold: 300,
value: 100,
description: `Every 100 XP: +0.25 ${name} Conversion/tick`,
bonus: { stat: `conversion_${manaType}`, amount: 0.25 },
description: `Every 100 XP: +0.25 ${cfg.name} Conversion/sec`,
bonus: { stat: `conversion_${cfg.manaType}`, amount: 0.25 },
},
],
};
@@ -57,46 +71,24 @@ function makeBaseConversion(
export const elementalRegenDisciplines: DisciplineDefinition[] = [
// ── Base Elements ──────────────────────────────────────────────────────────
makeBaseConversion('regen-fire', 'Fire', 'fire', 8),
makeBaseConversion('regen-water', 'Water', 'water', 8),
makeBaseConversion('regen-air', 'Air', 'air', 8),
makeBaseConversion('regen-earth', 'Earth', 'earth', 8),
makeBaseConversion('regen-light', 'Light', 'light', 8),
makeBaseConversion('regen-dark', 'Dark', 'dark', 8),
makeBaseConversion('regen-death', 'Death', 'death', 8),
createManaConversionDiscipline({ id: 'regen-fire', name: 'Fire', manaType: 'fire', cost: 8 }),
createManaConversionDiscipline({ id: 'regen-water', name: 'Water', manaType: 'water', cost: 8 }),
createManaConversionDiscipline({ id: 'regen-air', name: 'Air', manaType: 'air', cost: 8 }),
createManaConversionDiscipline({ id: 'regen-earth', name: 'Earth', manaType: 'earth', cost: 8 }),
createManaConversionDiscipline({ id: 'regen-light', name: 'Light', manaType: 'light', cost: 8 }),
createManaConversionDiscipline({ id: 'regen-dark', name: 'Dark', manaType: 'dark', cost: 8 }),
createManaConversionDiscipline({ id: 'regen-death', name: 'Death', manaType: 'death', cost: 8 }),
// ── Utility Element ────────────────────────────────────────────────────────
{
createManaConversionDiscipline({
id: 'regen-transference',
name: 'Transference Mana Flow',
attunement: DisciplinesAttunementType.BASE,
name: 'Transference',
manaType: 'transference',
baseCost: 6,
description: 'Convert raw mana into transference mana over time.',
statBonus: { stat: 'conversion_transference', baseValue: 0.4, label: 'Transference Conversion/tick' },
cost: 6,
conversionRate: 0.4,
difficultyFactor: 100,
scalingFactor: 50,
drainBase: 1,
conversionRate: 0.4,
sourceManaTypes: ['transference'],
requires: ['transference'],
perks: [
{
id: 'regen-transference-1',
type: 'once',
threshold: 100,
value: 0,
description: '+0.4 Transference Conversion/tick',
bonus: { stat: 'conversion_transference', amount: 0.4 },
},
{
id: 'regen-transference-inf',
type: 'infinite',
threshold: 300,
value: 100,
description: 'Every 100 XP: +0.2 Transference Conversion/tick',
bonus: { stat: 'conversion_transference', amount: 0.2 },
},
],
},
}),
];
+31 -16
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@@ -1,11 +1,11 @@
// ─── Elemental Attunement Disciplines ──────────────────────────────────────────
// One discipline per base mana type that increases that element's capacity.
// ─── Elemental Capacity Disciplines ──────────────────────────────────────────────
// One discipline per mana type that increases that element's capacity.
// All are BASE attunement so they are available to every role once the element is unlocked.
import { DisciplinesAttunementType } from '../../types/disciplines';
import type { DisciplineDefinition } from '../../types/disciplines';
interface ElementalAttunementConfig {
interface ManaCapacityConfig {
id: string;
name: string;
manaType: DisciplineDefinition['manaType'];
@@ -16,24 +16,15 @@ interface ElementalAttunementConfig {
drainBase: number;
}
const ELEMENTAL_ATTUNEMENTS: ElementalAttunementConfig[] = [
{ id: 'attune-fire', name: 'Fire', manaType: 'fire', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-water', name: 'Water', manaType: 'water', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-air', name: 'Air', manaType: 'air', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-earth', name: 'Earth', manaType: 'earth', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-light', name: 'Light', manaType: 'light', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-dark', name: 'Dark', manaType: 'dark', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-death', name: 'Death', manaType: 'death', cost: 12, baseValue: 4, difficultyFactor: 180, scalingFactor: 90, drainBase: 3 },
];
function makeElementalAttunement(cfg: ElementalAttunementConfig): DisciplineDefinition {
function createManaCapacityDiscipline(cfg: ManaCapacityConfig): DisciplineDefinition {
return {
id: cfg.id,
name: `${cfg.name} Attunement`,
name: `${cfg.name} Mana Capacity`,
attunement: DisciplinesAttunementType.BASE,
manaType: cfg.manaType,
baseCost: cfg.cost,
description: `Increase your ${cfg.name.toLowerCase()} mana capacity.`,
requires: [cfg.manaType],
statBonus: { stat: `elementCap_${cfg.manaType}`, baseValue: cfg.baseValue, label: `${cfg.name} Mana Capacity` },
difficultyFactor: cfg.difficultyFactor,
scalingFactor: cfg.scalingFactor,
@@ -51,5 +42,29 @@ function makeElementalAttunement(cfg: ElementalAttunementConfig): DisciplineDefi
};
}
const MANA_CAPACITY_CONFIGS: ManaCapacityConfig[] = [
// ── Base Elements ──────────────────────────────────────────────────────────
{ id: 'attune-fire', name: 'Fire', manaType: 'fire', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-water', name: 'Water', manaType: 'water', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-air', name: 'Air', manaType: 'air', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-earth', name: 'Earth', manaType: 'earth', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-light', name: 'Light', manaType: 'light', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-dark', name: 'Dark', manaType: 'dark', cost: 10, baseValue: 5, difficultyFactor: 150, scalingFactor: 75, drainBase: 2 },
{ id: 'attune-death', name: 'Death', manaType: 'death', cost: 12, baseValue: 4, difficultyFactor: 180, scalingFactor: 90, drainBase: 3 },
// ── Utility Element ────────────────────────────────────────────────────────
{ id: 'attune-transference', name: 'Transference', manaType: 'transference', cost: 8, baseValue: 5, difficultyFactor: 120, scalingFactor: 60, drainBase: 1.5 },
// ── Composite Elements ─────────────────────────────────────────────────────
{ id: 'attune-metal', name: 'Metal', manaType: 'metal', cost: 15, baseValue: 4, difficultyFactor: 180, scalingFactor: 90, drainBase: 2.5 },
{ id: 'attune-sand', name: 'Sand', manaType: 'sand', cost: 15, baseValue: 4, difficultyFactor: 180, scalingFactor: 90, drainBase: 2.5 },
{ id: 'attune-lightning', name: 'Lightning', manaType: 'lightning', cost: 15, baseValue: 4, difficultyFactor: 180, scalingFactor: 90, drainBase: 2.5 },
// ── Exotic Elements ────────────────────────────────────────────────────────
{ id: 'attune-crystal', name: 'Crystal', manaType: 'crystal', cost: 20, baseValue: 3, difficultyFactor: 240, scalingFactor: 120, drainBase: 3 },
{ id: 'attune-stellar', name: 'Stellar', manaType: 'stellar', cost: 20, baseValue: 3, difficultyFactor: 240, scalingFactor: 120, drainBase: 3 },
{ id: 'attune-void', name: 'Void', manaType: 'void', cost: 22, baseValue: 3, difficultyFactor: 260, scalingFactor: 130, drainBase: 3.5 },
];
export const elementalAttunementDisciplines: DisciplineDefinition[] =
ELEMENTAL_ATTUNEMENTS.map(makeElementalAttunement);
MANA_CAPACITY_CONFIGS.map(createManaCapacityDiscipline);