fix: prevent conversion system from auto-unlocking all mana types on first tick
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- Removed auto-unlock lines in gameStore.ts element regen loop and recovery room boost loop - Added unlocked guard to skip locked elements during conversion processing - Added regression test (bug-377) verifying only transference stays unlocked Fixes #377
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@@ -203,6 +203,7 @@ Mana-Loop/
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│ │ │ │ ├── bug-352-golem-mana-wipe.test.ts
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│ │ │ │ ├── bug-353-preparation-mana.test.ts
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│ │ │ │ ├── bug-354-unlock-attunement.test.ts
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│ │ │ │ ├── bug-377-mana-auto-unlock.test.ts
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│ │ │ │ ├── bug-fixes.test.ts
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│ │ │ │ ├── combat-actions.test.ts
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│ │ │ │ ├── combat-utils.test.ts
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