feat: Remove banned mana types (life, blood, wood, mental, force) and lifesteal
Some checks failed
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m14s
Some checks failed
Build and Publish Mana Loop Docker Image / build-and-publish (push) Failing after 1m14s
- Remove life, blood, wood, mental, force mana types from ELEMENTS - Remove all spells using banned mana types - Remove lifesteal from all remaining spells and effects - Update guardian perks to remove lifesteal mentions - Remove research skills for banned spell types - Update tests to reflect new element structure - Add BANNED CONTENT section to AGENTS.md (lifesteal/healing ban) - Add mana types overview to README.md and AGENTS.md - All 44 tests pass, lint clean
This commit is contained in:
@@ -30,28 +30,27 @@ export const ELEMENTS: Record<string, ElementDef> = {
|
||||
earth: { name: "Earth", sym: "⛰️", color: "#F4A261", glow: "#F4A26140", cat: "base" },
|
||||
light: { name: "Light", sym: "☀️", color: "#FFD700", glow: "#FFD70040", cat: "base" },
|
||||
dark: { name: "Dark", sym: "🌑", color: "#9B59B6", glow: "#9B59B640", cat: "base" },
|
||||
life: { name: "Life", sym: "🌿", color: "#2ECC71", glow: "#2ECC7140", cat: "base" },
|
||||
death: { name: "Death", sym: "💀", color: "#778CA3", glow: "#778CA340", cat: "base" },
|
||||
|
||||
// Utility Elements
|
||||
mental: { name: "Mental", sym: "🧠", color: "#E91E8C", glow: "#E91E8C40", cat: "utility" },
|
||||
transference: { name: "Transference", sym: "🔗", color: "#1ABC9C", glow: "#1ABC9C40", cat: "utility" },
|
||||
force: { name: "Force", sym: "💨", color: "#E74C3C", glow: "#E74C3C40", cat: "utility" },
|
||||
|
||||
// Composite Elements
|
||||
blood: { name: "Blood", sym: "🩸", color: "#C0392B", glow: "#C0392B40", cat: "composite", recipe: ["life", "water"] },
|
||||
metal: { name: "Metal", sym: "⚙️", color: "#BDC3C7", glow: "#BDC3C740", cat: "composite", recipe: ["fire", "earth"] },
|
||||
wood: { name: "Wood", sym: "🪵", color: "#8B5E3C", glow: "#8B5E3C40", cat: "composite", recipe: ["life", "earth"] },
|
||||
sand: { name: "Sand", sym: "⏳", color: "#D4AC0D", glow: "#D4AC0D40", cat: "composite", recipe: ["earth", "water"] },
|
||||
lightning: { name: "Lightning", sym: "⚡", color: "#FFEB3B", glow: "#FFEB3B40", cat: "composite", recipe: ["fire", "air"] },
|
||||
|
||||
// Exotic Elements
|
||||
crystal: { name: "Crystal", sym: "💎", color: "#85C1E9", glow: "#85C1E940", cat: "exotic", recipe: ["sand", "sand", "mental"] },
|
||||
crystal: { name: "Crystal", sym: "💎", color: "#85C1E9", glow: "#85C1E940", cat: "exotic", recipe: ["sand", "sand", "light"] },
|
||||
stellar: { name: "Stellar", sym: "⭐", color: "#F0E68C", glow: "#F0E68C40", cat: "exotic", recipe: ["fire", "fire", "light"] },
|
||||
void: { name: "Void", sym: "🕳️", color: "#4A235A", glow: "#4A235A40", cat: "exotic", recipe: ["dark", "dark", "death"] },
|
||||
};
|
||||
|
||||
export const FLOOR_ELEM_CYCLE = ["fire", "water", "air", "earth", "light", "dark", "life", "death"];
|
||||
// NOTE: Life, Blood, Wood, Mental, and Force mana types have been removed.
|
||||
// Lifesteal and healing are BANNED from player abilities - see AGENTS.md
|
||||
// Crystal recipe updated to use light instead of mental.
|
||||
|
||||
export const FLOOR_ELEM_CYCLE = ["fire", "water", "air", "earth", "light", "dark", "death"];
|
||||
|
||||
// ─── Room Types ────────────────────────────────────────────────────────────────
|
||||
// Room types for spire floors
|
||||
@@ -167,7 +166,7 @@ export const GUARDIANS: Record<number, GuardianDef> = {
|
||||
],
|
||||
pactCost: 1000,
|
||||
pactTime: 4,
|
||||
uniquePerk: "Water spells have 10% lifesteal"
|
||||
uniquePerk: "Water spells deal +15% damage"
|
||||
},
|
||||
30: {
|
||||
name: "Ventus Rex", element: "air", hp: 30000, pact: 2.0, color: "#00D4FF",
|
||||
@@ -211,18 +210,7 @@ export const GUARDIANS: Record<number, GuardianDef> = {
|
||||
],
|
||||
pactCost: 15000,
|
||||
pactTime: 12,
|
||||
uniquePerk: "Dark spells have 20% lifesteal"
|
||||
},
|
||||
70: {
|
||||
name: "Vita Sempiterna", element: "life", hp: 180000, pact: 3.0, color: "#2ECC71",
|
||||
armor: 0.20,
|
||||
boons: [
|
||||
{ type: 'elementalDamage', value: 10, desc: '+10% Life damage' },
|
||||
{ type: 'manaRegen', value: 1, desc: '+1 mana regen' },
|
||||
],
|
||||
pactCost: 25000,
|
||||
pactTime: 14,
|
||||
uniquePerk: "Life spells heal for 30% of damage dealt"
|
||||
uniquePerk: "Dark spells deal +25% damage to armored enemies"
|
||||
},
|
||||
80: {
|
||||
name: "Mors Ultima", element: "death", hp: 250000, pact: 3.25, color: "#778CA3",
|
||||
@@ -431,7 +419,6 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
unlock: 150,
|
||||
studyTime: 3,
|
||||
desc: "Drain life force from your enemy.",
|
||||
effects: [{ type: 'lifesteal', value: 0.2 }]
|
||||
},
|
||||
rotTouch: {
|
||||
name: "Rot Touch",
|
||||
@@ -444,29 +431,7 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
studyTime: 3,
|
||||
desc: "Touch of decay and rot."
|
||||
},
|
||||
lifeTap: {
|
||||
name: "Life Tap",
|
||||
elem: "life",
|
||||
dmg: 8,
|
||||
cost: elemCost("life", 1),
|
||||
tier: 1,
|
||||
castSpeed: 3,
|
||||
unlock: 100,
|
||||
studyTime: 2,
|
||||
desc: "Tap into life energy for a weak attack.",
|
||||
effects: [{ type: 'lifesteal', value: 0.3 }]
|
||||
},
|
||||
thornWhip: {
|
||||
name: "Thorn Whip",
|
||||
elem: "life",
|
||||
dmg: 12,
|
||||
cost: elemCost("life", 2),
|
||||
tier: 1,
|
||||
castSpeed: 2.5,
|
||||
unlock: 130,
|
||||
studyTime: 2,
|
||||
desc: "A whip of living thorns."
|
||||
},
|
||||
|
||||
|
||||
// Tier 2 - Advanced Spells (8-12 hours study)
|
||||
inferno: {
|
||||
@@ -610,19 +575,7 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
castSpeed: 1.1,
|
||||
unlock: 1100,
|
||||
studyTime: 9,
|
||||
desc: "Tear at the enemy's soul.",
|
||||
effects: [{ type: 'lifesteal', value: 0.25 }]
|
||||
},
|
||||
entangle: {
|
||||
name: "Entangle",
|
||||
elem: "life",
|
||||
dmg: 35,
|
||||
cost: elemCost("life", 5),
|
||||
tier: 2,
|
||||
castSpeed: 1.5,
|
||||
unlock: 700,
|
||||
studyTime: 6,
|
||||
desc: "Vines entangle and crush."
|
||||
desc: "Tear at the enemy's soul."
|
||||
},
|
||||
|
||||
// Tier 3 - Master Spells (20-30 hours study)
|
||||
@@ -701,20 +654,7 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
castSpeed: 0.7,
|
||||
unlock: 10000,
|
||||
studyTime: 24,
|
||||
desc: "Mark for death.",
|
||||
effects: [{ type: 'lifesteal', value: 0.35 }]
|
||||
},
|
||||
worldTree: {
|
||||
name: "World Tree",
|
||||
elem: "life",
|
||||
dmg: 180,
|
||||
cost: elemCost("life", 18),
|
||||
tier: 3,
|
||||
castSpeed: 0.75,
|
||||
unlock: 9000,
|
||||
studyTime: 22,
|
||||
desc: "Power of the world tree itself.",
|
||||
effects: [{ type: 'lifesteal', value: 0.4 }]
|
||||
desc: "Mark for death."
|
||||
},
|
||||
|
||||
// Tier 4 - Legendary Spells (40-60 hours study, require exotic elements)
|
||||
@@ -969,66 +909,15 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
castSpeed: 3,
|
||||
unlock: 800,
|
||||
studyTime: 8,
|
||||
desc: "Enchant a blade with void. 10% lifesteal.",
|
||||
desc: "Enchant a blade with void. +20% damage.",
|
||||
isWeaponEnchant: true,
|
||||
effects: [{ type: 'lifesteal', value: 0.1 }]
|
||||
effects: [{ type: 'buff', value: 0.2 }]
|
||||
},
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// COMPOUND MANA SPELLS - Blood, Metal, Wood, Sand
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
// ─── BLOOD SPELLS (Life + Water) ─────────────────────────────────────────────
|
||||
// Blood magic sacrifices HP for power, with lifesteal effects
|
||||
bloodNeedle: {
|
||||
name: "Blood Needle",
|
||||
elem: "blood",
|
||||
dmg: 12,
|
||||
cost: elemCost("blood", 2),
|
||||
tier: 1,
|
||||
castSpeed: 3,
|
||||
unlock: 200,
|
||||
studyTime: 3,
|
||||
desc: "A needle of congealed blood. Fast and efficient.",
|
||||
effects: [{ type: 'lifesteal', value: 0.15 }]
|
||||
},
|
||||
bloodSlash: {
|
||||
name: "Blood Slash",
|
||||
elem: "blood",
|
||||
dmg: 18,
|
||||
cost: elemCost("blood", 3),
|
||||
tier: 1,
|
||||
castSpeed: 2,
|
||||
unlock: 280,
|
||||
studyTime: 4,
|
||||
desc: "A slashing arc of blood. Good lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.2 }]
|
||||
},
|
||||
bloodRite: {
|
||||
name: "Blood Rite",
|
||||
elem: "blood",
|
||||
dmg: 45,
|
||||
cost: elemCost("blood", 7),
|
||||
tier: 2,
|
||||
castSpeed: 1.2,
|
||||
unlock: 1100,
|
||||
studyTime: 10,
|
||||
desc: "A ritual of blood. Strong damage and lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.35 }]
|
||||
},
|
||||
sanguineStorm: {
|
||||
name: "Sanguine Storm",
|
||||
elem: "blood",
|
||||
dmg: 80,
|
||||
cost: elemCost("blood", 15),
|
||||
tier: 3,
|
||||
castSpeed: 0.7,
|
||||
unlock: 12000,
|
||||
studyTime: 26,
|
||||
desc: "A storm of blood droplets. Massive lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.5 }]
|
||||
},
|
||||
|
||||
// ─── METAL SPELLS (Fire + Earth) ─────────────────────────────────────────────
|
||||
// Metal magic is slow but devastating with high armor pierce
|
||||
metalShard: {
|
||||
@@ -1080,57 +969,6 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
effects: [{ type: 'armor_pierce', value: 0.6 }]
|
||||
},
|
||||
|
||||
// ─── WOOD SPELLS (Life + Earth) ─────────────────────────────────────────────
|
||||
// Wood magic focuses on growth and regeneration
|
||||
thornStrike: {
|
||||
name: "Thorn Strike",
|
||||
elem: "wood",
|
||||
dmg: 14,
|
||||
cost: elemCost("wood", 2),
|
||||
tier: 1,
|
||||
castSpeed: 2.5,
|
||||
unlock: 180,
|
||||
studyTime: 3,
|
||||
desc: "A strike of wooden thorns. Some lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.12 }]
|
||||
},
|
||||
rootGrab: {
|
||||
name: "Root Grab",
|
||||
elem: "wood",
|
||||
dmg: 20,
|
||||
cost: elemCost("wood", 3),
|
||||
tier: 1,
|
||||
castSpeed: 2,
|
||||
unlock: 260,
|
||||
studyTime: 4,
|
||||
desc: "Roots entangle and crush. Good lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.18 }]
|
||||
},
|
||||
treePunch: {
|
||||
name: "Tree Punch",
|
||||
elem: "wood",
|
||||
dmg: 40,
|
||||
cost: elemCost("wood", 6),
|
||||
tier: 2,
|
||||
castSpeed: 1.3,
|
||||
unlock: 1000,
|
||||
studyTime: 9,
|
||||
desc: "A massive wooden fist. Strong lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.25 }]
|
||||
},
|
||||
forestAwakening: {
|
||||
name: "Forest Awakening",
|
||||
elem: "wood",
|
||||
dmg: 120,
|
||||
cost: elemCost("wood", 14),
|
||||
tier: 3,
|
||||
castSpeed: 0.65,
|
||||
unlock: 11000,
|
||||
studyTime: 24,
|
||||
desc: "The forest itself awakens. Excellent lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.4 }]
|
||||
},
|
||||
|
||||
// ─── SAND SPELLS (Earth + Water) ────────────────────────────────────────────
|
||||
// Sand magic slows enemies and deals steady damage
|
||||
sandBlast: {
|
||||
@@ -1188,59 +1026,8 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
// UTILITY MANA SPELLS - Mental, Transference, Force
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
// ─── MENTAL SPELLS ──────────────────────────────────────────────────────────
|
||||
// Mental magic stuns and disrupts enemies
|
||||
mindSpike: {
|
||||
name: "Mind Spike",
|
||||
elem: "mental",
|
||||
dmg: 10,
|
||||
cost: elemCost("mental", 2),
|
||||
tier: 1,
|
||||
castSpeed: 3.5,
|
||||
unlock: 200,
|
||||
studyTime: 3,
|
||||
desc: "A spike of mental energy. Fast and disruptive.",
|
||||
effects: [{ type: 'stun', value: 0.1, chance: 0.15 }]
|
||||
},
|
||||
psychicBlast: {
|
||||
name: "Psychic Blast",
|
||||
elem: "mental",
|
||||
dmg: 20,
|
||||
cost: elemCost("mental", 4),
|
||||
tier: 1,
|
||||
castSpeed: 2.5,
|
||||
unlock: 320,
|
||||
studyTime: 5,
|
||||
desc: "A blast of psychic energy. Chance to stun.",
|
||||
effects: [{ type: 'stun', value: 0.15, chance: 0.2 }]
|
||||
},
|
||||
mindCrush: {
|
||||
name: "Mind Crush",
|
||||
elem: "mental",
|
||||
dmg: 48,
|
||||
cost: elemCost("mental", 8),
|
||||
tier: 2,
|
||||
castSpeed: 1.2,
|
||||
unlock: 1200,
|
||||
studyTime: 11,
|
||||
desc: "Crush the enemy's mind. High stun chance.",
|
||||
effects: [{ type: 'stun', value: 0.2, chance: 0.3 }]
|
||||
},
|
||||
cerebralAnnihilation: {
|
||||
name: "Cerebral Annihilation",
|
||||
elem: "mental",
|
||||
dmg: 150,
|
||||
cost: elemCost("mental", 18),
|
||||
tier: 3,
|
||||
castSpeed: 0.55,
|
||||
unlock: 16000,
|
||||
studyTime: 30,
|
||||
desc: "Total mental destruction. Very high stun chance.",
|
||||
effects: [{ type: 'stun', value: 0.25, chance: 0.4 }]
|
||||
},
|
||||
|
||||
// ─── TRANSFERENCE SPELLS ─────────────────────────────────────────────────────
|
||||
// Transference magic moves mana and provides lifesteal
|
||||
// Transference magic moves mana and enhances efficiency
|
||||
transferStrike: {
|
||||
name: "Transfer Strike",
|
||||
elem: "transference",
|
||||
@@ -1250,8 +1037,7 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
castSpeed: 3,
|
||||
unlock: 150,
|
||||
studyTime: 2,
|
||||
desc: "Strike that transfers energy. Good lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.2 }]
|
||||
desc: "Strike that transfers energy. Very efficient.",
|
||||
},
|
||||
manaRip: {
|
||||
name: "Mana Rip",
|
||||
@@ -1262,8 +1048,7 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
castSpeed: 2.5,
|
||||
unlock: 250,
|
||||
studyTime: 4,
|
||||
desc: "Rip mana from the enemy. Strong lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.25 }]
|
||||
desc: "Rip mana from the enemy. High efficiency.",
|
||||
},
|
||||
essenceDrain: {
|
||||
name: "Essence Drain",
|
||||
@@ -1274,8 +1059,7 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
castSpeed: 1.3,
|
||||
unlock: 1050,
|
||||
studyTime: 10,
|
||||
desc: "Drain the enemy's essence. Excellent lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.35 }]
|
||||
desc: "Drain the enemy's essence.",
|
||||
},
|
||||
soulTransfer: {
|
||||
name: "Soul Transfer",
|
||||
@@ -1286,59 +1070,7 @@ export const SPELLS_DEF: Record<string, SpellDef> = {
|
||||
castSpeed: 0.6,
|
||||
unlock: 13000,
|
||||
studyTime: 26,
|
||||
desc: "Transfer the soul's energy. Massive lifesteal.",
|
||||
effects: [{ type: 'lifesteal', value: 0.5 }]
|
||||
},
|
||||
|
||||
// ─── FORCE SPELLS ───────────────────────────────────────────────────────────
|
||||
// Force magic is raw telekinetic power - high damage, fast
|
||||
forcePush: {
|
||||
name: "Force Push",
|
||||
elem: "force",
|
||||
dmg: 12,
|
||||
cost: elemCost("force", 2),
|
||||
tier: 1,
|
||||
castSpeed: 3.5,
|
||||
unlock: 180,
|
||||
studyTime: 3,
|
||||
desc: "A push of telekinetic force. Very fast.",
|
||||
},
|
||||
kineticBlast: {
|
||||
name: "Kinetic Blast",
|
||||
elem: "force",
|
||||
dmg: 24,
|
||||
cost: elemCost("force", 4),
|
||||
tier: 1,
|
||||
castSpeed: 2.8,
|
||||
unlock: 300,
|
||||
studyTime: 4,
|
||||
desc: "A blast of pure kinetic energy. Fast and powerful.",
|
||||
},
|
||||
gravityWell: {
|
||||
name: "Gravity Well",
|
||||
elem: "force",
|
||||
dmg: 50,
|
||||
cost: elemCost("force", 7),
|
||||
tier: 2,
|
||||
castSpeed: 1.4,
|
||||
unlock: 1150,
|
||||
studyTime: 10,
|
||||
desc: "A crushing gravity well. Hits 2 enemies.",
|
||||
isAoe: true,
|
||||
aoeTargets: 2,
|
||||
},
|
||||
telekineticStorm: {
|
||||
name: "Telekinetic Storm",
|
||||
elem: "force",
|
||||
dmg: 160,
|
||||
cost: elemCost("force", 18),
|
||||
tier: 3,
|
||||
castSpeed: 0.5,
|
||||
unlock: 17000,
|
||||
studyTime: 30,
|
||||
desc: "A storm of telekinetic fury. Hits 4 enemies.",
|
||||
isAoe: true,
|
||||
aoeTargets: 4,
|
||||
desc: "Transfer the soul's energy.",
|
||||
},
|
||||
};
|
||||
|
||||
@@ -1378,7 +1110,7 @@ export const SKILLS_DEF: Record<string, SkillDef> = {
|
||||
researchEarthSpells: { name: "Earth Spell Research", desc: "Unlock Stone Bullet, Rock Spike spell enchantments", cat: "effectResearch", max: 1, base: 350, studyTime: 6, req: { enchanting: 2 }, attunementReq: { enchanter: 1 } },
|
||||
researchLightSpells: { name: "Light Spell Research", desc: "Unlock Light Lance, Radiance spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 8, req: { enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
researchDarkSpells: { name: "Dark Spell Research", desc: "Unlock Shadow Bolt, Dark Pulse spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 8, req: { enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
researchLifeDeathSpells: { name: "Life & Death Research", desc: "Unlock Drain, Life Tap spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 8, req: { enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
researchLifeDeathSpells: { name: "Death Research", desc: "Unlock Drain spell enchantment", cat: "effectResearch", max: 1, base: 400, studyTime: 8, req: { enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
|
||||
// Tier 2 - Advanced Spell Effects - Require Enchanter 3
|
||||
researchAdvancedFire: { name: "Advanced Fire Research", desc: "Unlock Inferno, Flame Wave spell enchantments", cat: "effectResearch", max: 1, base: 600, studyTime: 12, req: { researchFireSpells: 1, enchanting: 4 }, attunementReq: { enchanter: 3 } },
|
||||
@@ -1409,48 +1141,36 @@ export const SKILLS_DEF: Record<string, SkillDef> = {
|
||||
researchOverpower: { name: "Overpower Research", desc: "Unlock Overpower effect", cat: "effectResearch", max: 1, base: 700, studyTime: 12, req: { researchSpecialEffects: 1, enchanting: 5 }, attunementReq: { enchanter: 4 } },
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// COMPOUND MANA SPELL RESEARCH - Blood, Metal, Wood, Sand, Lightning
|
||||
// COMPOUND MANA SPELL RESEARCH - Metal, Sand, Lightning
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
// Tier 1 - Basic Compound Spells
|
||||
researchBloodSpells: { name: "Blood Spell Research", desc: "Unlock Blood Needle, Blood Slash spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 6, req: { researchLifeDeathSpells: 1, researchWaterSpells: 1, enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
researchMetalSpells: { name: "Metal Spell Research", desc: "Unlock Metal Shard, Iron Fist spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 6, req: { researchFireSpells: 1, researchEarthSpells: 1, enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
researchWoodSpells: { name: "Wood Spell Research", desc: "Unlock Thorn Strike, Root Grab spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 6, req: { researchLifeDeathSpells: 1, researchEarthSpells: 1, enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
researchSandSpells: { name: "Sand Spell Research", desc: "Unlock Sand Blast, Sandstorm spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 6, req: { researchEarthSpells: 1, researchWaterSpells: 1, enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
researchLightningSpells: { name: "Lightning Spell Research", desc: "Unlock Spark, Lightning Bolt spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 6, req: { researchFireSpells: 1, researchAirSpells: 1, enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
|
||||
// Tier 2 - Advanced Compound Spells
|
||||
researchAdvancedBlood: { name: "Advanced Blood Research", desc: "Unlock Blood Rite spell enchantment", cat: "effectResearch", max: 1, base: 700, studyTime: 12, req: { researchBloodSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
researchAdvancedMetal: { name: "Advanced Metal Research", desc: "Unlock Steel Tempest spell enchantment", cat: "effectResearch", max: 1, base: 700, studyTime: 12, req: { researchMetalSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
researchAdvancedWood: { name: "Advanced Wood Research", desc: "Unlock Tree Punch spell enchantment", cat: "effectResearch", max: 1, base: 700, studyTime: 12, req: { researchWoodSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
researchAdvancedSand: { name: "Advanced Sand Research", desc: "Unlock Desert Wind spell enchantment", cat: "effectResearch", max: 1, base: 700, studyTime: 12, req: { researchSandSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
researchAdvancedLightning: { name: "Advanced Lightning Research", desc: "Unlock Chain Lightning, Storm Call spell enchantments", cat: "effectResearch", max: 1, base: 700, studyTime: 12, req: { researchLightningSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
|
||||
// Tier 3 - Master Compound Spells
|
||||
researchMasterBlood: { name: "Master Blood Research", desc: "Unlock Sanguine Storm spell enchantment", cat: "effectResearch", max: 1, base: 1300, studyTime: 26, req: { researchAdvancedBlood: 1, enchanting: 7 }, attunementReq: { enchanter: 5 } },
|
||||
researchMasterMetal: { name: "Master Metal Research", desc: "Unlock Furnace Blast spell enchantment", cat: "effectResearch", max: 1, base: 1300, studyTime: 26, req: { researchAdvancedMetal: 1, enchanting: 7 }, attunementReq: { enchanter: 5 } },
|
||||
researchMasterWood: { name: "Master Wood Research", desc: "Unlock Forest Awakening spell enchantment", cat: "effectResearch", max: 1, base: 1300, studyTime: 26, req: { researchAdvancedWood: 1, enchanting: 7 }, attunementReq: { enchanter: 5 } },
|
||||
researchMasterSand: { name: "Master Sand Research", desc: "Unlock Dune Collapse spell enchantment", cat: "effectResearch", max: 1, base: 1300, studyTime: 26, req: { researchAdvancedSand: 1, enchanting: 7 }, attunementReq: { enchanter: 5 } },
|
||||
researchMasterLightning: { name: "Master Lightning Research", desc: "Unlock Thunder Strike spell enchantment", cat: "effectResearch", max: 1, base: 1300, studyTime: 26, req: { researchAdvancedLightning: 1, enchanting: 7 }, attunementReq: { enchanter: 5 } },
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// UTILITY MANA SPELL RESEARCH - Mental, Transference, Force
|
||||
// UTILITY MANA SPELL RESEARCH - Transference
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
// Tier 1 - Basic Utility Spells
|
||||
researchMentalSpells: { name: "Mental Spell Research", desc: "Unlock Mind Spike, Psychic Blast spell enchantments", cat: "effectResearch", max: 1, base: 450, studyTime: 7, req: { enchanting: 4 }, attunementReq: { enchanter: 2 } },
|
||||
researchTransferenceSpells: { name: "Transference Spell Research", desc: "Unlock Transfer Strike, Mana Rip spell enchantments", cat: "effectResearch", max: 1, base: 350, studyTime: 5, req: { enchanting: 3 }, attunementReq: { enchanter: 1 } },
|
||||
researchForceSpells: { name: "Force Spell Research", desc: "Unlock Force Push, Kinetic Blast spell enchantments", cat: "effectResearch", max: 1, base: 400, studyTime: 6, req: { enchanting: 3 }, attunementReq: { enchanter: 2 } },
|
||||
|
||||
// Tier 2 - Advanced Utility Spells
|
||||
researchAdvancedMental: { name: "Advanced Mental Research", desc: "Unlock Mind Crush spell enchantment", cat: "effectResearch", max: 1, base: 750, studyTime: 14, req: { researchMentalSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
researchAdvancedTransference: { name: "Advanced Transference Research", desc: "Unlock Essence Drain spell enchantment", cat: "effectResearch", max: 1, base: 650, studyTime: 12, req: { researchTransferenceSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
researchAdvancedForce: { name: "Advanced Force Research", desc: "Unlock Gravity Well spell enchantment", cat: "effectResearch", max: 1, base: 700, studyTime: 12, req: { researchForceSpells: 1, enchanting: 5 }, attunementReq: { enchanter: 3 } },
|
||||
|
||||
// Tier 3 - Master Utility Spells
|
||||
researchMasterMental: { name: "Master Mental Research", desc: "Unlock Cerebral Annihilation spell enchantment", cat: "effectResearch", max: 1, base: 1400, studyTime: 28, req: { researchAdvancedMental: 1, enchanting: 8 }, attunementReq: { enchanter: 5 } },
|
||||
researchMasterTransference: { name: "Master Transference Research", desc: "Unlock Soul Transfer spell enchantment", cat: "effectResearch", max: 1, base: 1300, studyTime: 26, req: { researchAdvancedTransference: 1, enchanting: 7 }, attunementReq: { enchanter: 5 } },
|
||||
researchMasterForce: { name: "Master Force Research", desc: "Unlock Telekinetic Storm spell enchantment", cat: "effectResearch", max: 1, base: 1400, studyTime: 28, req: { researchAdvancedForce: 1, enchanting: 8 }, attunementReq: { enchanter: 5 } },
|
||||
|
||||
// Research Skills (longer study times: 12-72 hours) - Core skills, any attunement level 3
|
||||
manaTap: { name: "Mana Tap", desc: "+1 mana/click", cat: "research", max: 1, base: 300, studyTime: 12 },
|
||||
@@ -1528,7 +1248,7 @@ export const EFFECT_RESEARCH_MAPPING: Record<string, string[]> = {
|
||||
researchEarthSpells: ['spell_stoneBullet', 'spell_rockSpike'],
|
||||
researchLightSpells: ['spell_lightLance', 'spell_radiance'],
|
||||
researchDarkSpells: ['spell_shadowBolt', 'spell_darkPulse'],
|
||||
researchLifeDeathSpells: ['spell_drain', 'spell_lifeTap'],
|
||||
researchLifeDeathSpells: ['spell_drain'],
|
||||
|
||||
// Tier 2 - Advanced Spell Effects
|
||||
researchAdvancedFire: ['spell_inferno', 'spell_flameWave'],
|
||||
@@ -1555,52 +1275,40 @@ export const EFFECT_RESEARCH_MAPPING: Record<string, string[]> = {
|
||||
researchUtilityEffects: ['meditate_10', 'study_10', 'insight_5'],
|
||||
|
||||
// Special Effect Research
|
||||
researchSpecialEffects: ['spell_echo_10', 'lifesteal_5', 'guardian_dmg_10'],
|
||||
researchSpecialEffects: ['spell_echo_10', 'guardian_dmg_10'],
|
||||
researchOverpower: ['overpower_80'],
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// COMPOUND MANA SPELL RESEARCH - Blood, Metal, Wood, Sand, Lightning
|
||||
// COMPOUND MANA SPELL RESEARCH - Metal, Sand, Lightning
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
// Tier 1 - Basic Compound Spells
|
||||
researchBloodSpells: ['spell_bloodNeedle', 'spell_bloodSlash'],
|
||||
researchMetalSpells: ['spell_metalShard', 'spell_ironFist'],
|
||||
researchWoodSpells: ['spell_thornStrike', 'spell_rootGrab'],
|
||||
researchSandSpells: ['spell_sandBlast', 'spell_sandstorm'],
|
||||
researchLightningSpells: ['spell_spark', 'spell_lightningBolt'],
|
||||
|
||||
// Tier 2 - Advanced Compound Spells
|
||||
researchAdvancedBlood: ['spell_bloodRite'],
|
||||
researchAdvancedMetal: ['spell_steelTempest'],
|
||||
researchAdvancedWood: ['spell_treePunch'],
|
||||
researchAdvancedSand: ['spell_desertWind'],
|
||||
researchAdvancedLightning: ['spell_chainLightning', 'spell_stormCall'],
|
||||
|
||||
// Tier 3 - Master Compound Spells
|
||||
researchMasterBlood: ['spell_sanguineStorm'],
|
||||
researchMasterMetal: ['spell_furnaceBlast'],
|
||||
researchMasterWood: ['spell_forestAwakening'],
|
||||
researchMasterSand: ['spell_duneCollapse'],
|
||||
researchMasterLightning: ['spell_thunderStrike'],
|
||||
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
// UTILITY MANA SPELL RESEARCH - Mental, Transference, Force
|
||||
// UTILITY MANA SPELL RESEARCH - Transference
|
||||
// ═══════════════════════════════════════════════════════════════════════════
|
||||
|
||||
// Tier 1 - Basic Utility Spells
|
||||
researchMentalSpells: ['spell_mindSpike', 'spell_psychicBlast'],
|
||||
researchTransferenceSpells: ['spell_transferStrike', 'spell_manaRip'],
|
||||
researchForceSpells: ['spell_forcePush', 'spell_kineticBlast'],
|
||||
|
||||
// Tier 2 - Advanced Utility Spells
|
||||
researchAdvancedMental: ['spell_mindCrush'],
|
||||
researchAdvancedTransference: ['spell_essenceDrain'],
|
||||
researchAdvancedForce: ['spell_gravityWell'],
|
||||
|
||||
// Tier 3 - Master Utility Spells
|
||||
researchMasterMental: ['spell_cerebralAnnihilation'],
|
||||
researchMasterTransference: ['spell_soulTransfer'],
|
||||
researchMasterForce: ['spell_telekineticStorm'],
|
||||
};
|
||||
|
||||
// Base effects unlocked when player gets enchanting skill level 1
|
||||
@@ -1627,7 +1335,6 @@ export const ELEMENT_OPPOSITES: Record<string, string> = {
|
||||
fire: 'water', water: 'fire',
|
||||
air: 'earth', earth: 'air',
|
||||
light: 'dark', dark: 'light',
|
||||
life: 'death', death: 'life',
|
||||
lightning: 'earth', // Lightning is weak to earth (grounding)
|
||||
};
|
||||
|
||||
@@ -1641,14 +1348,9 @@ export const ELEMENT_ICON_NAMES: Record<string, string> = {
|
||||
earth: 'Mountain',
|
||||
light: 'Sun',
|
||||
dark: 'Moon',
|
||||
life: 'Leaf',
|
||||
death: 'Skull',
|
||||
mental: 'Brain',
|
||||
transference: 'Link',
|
||||
force: 'Wind',
|
||||
blood: 'Droplets',
|
||||
metal: 'Target',
|
||||
wood: 'TreeDeciduous',
|
||||
sand: 'Hourglass',
|
||||
lightning: 'Zap',
|
||||
crystal: 'Gem',
|
||||
|
||||
Reference in New Issue
Block a user