feat: recreate Debug Tab with modular debugging functions
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m17s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m17s
- Add DebugTab.tsx as main container with collapsible sections - Add 8 debug section components in DebugTab/ subdirectory: - GameStateDebugSection: reset, mana, time, pause controls - DisciplineDebugSection: activate/deactivate, add XP - AttunementDebugSection: unlock, add XP - ElementDebugSection: unlock all, add elemental mana - GolemDebugSection: enable/disable golems - PactDebugSection: force sign/clear pacts - SpireDebugSection: jump floors, toggle spire mode - AchievementDebugSection: unlock/reset achievements - Add DebugTab to barrel export (tabs/index.ts) - Add lazy-loaded Debug tab to page.tsx - Add DebugTab.test.ts with 45 tests - All files under 400 lines - Uses existing debug context (DebugProvider, DebugName) - Destructive actions require confirmation (double-click pattern)
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@@ -4,4 +4,5 @@
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export { DisciplinesTab } from './DisciplinesTab';
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export { SpellsTab } from './SpellsTab';
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export { StatsTab } from './StatsTab';
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export { DebugTab } from './DebugTab';
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export { AchievementsTab } from './AchievementsTab';
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