fix: refactor enchanter and fabricator e2e tests
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Enchanter test:
- Use data-testid selectors for debug buttons
- Add waitForBridge pattern
- Switch baseURL to localhost:3000

Fabricator test:
- Use data-testid selectors for all debug buttons (attunements, elements, disciplines, materials)
- Activate discipline via toggle button before adding XP
- Unlock recipes via discipline XP + store unlockRecipes
- Replace waitForTimeout with runTicks for crafting (instant tick-based waiting)
- Add ticksForHours helper for deterministic craft completion
- Verify each craft completed via store check instead of currentAction polling
- Remove direct store manipulation for attunement/element unlock (use debug UI buttons)
This commit is contained in:
2026-06-02 16:39:33 +02:00
parent e95a378731
commit 3383aedd2f
7 changed files with 109 additions and 84 deletions
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# Circular Dependencies
Generated: 2026-06-02T13:46:41.866Z
Generated: 2026-06-02T14:00:41.812Z
No circular dependencies found. ✅
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{
"_meta": {
"generated": "2026-06-02T13:46:40.091Z",
"generated": "2026-06-02T14:00:40.018Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
},