fix: remaining tab migrations to modular stores
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- CraftingProgress, ManaDisplay, TimeDisplay: fmt/fmtDec imports → @/lib/game/stores - SkillsTab, SkillRow, SkillUpgradeDialog: imports → @/lib/game/stores - StatsTab and sub-components: fmt/fmtDec imports → @/lib/game/stores - CategorySkillsList: GameStore type import → GameCoordinatorStore - EnchantmentDesigner types/utils: GameStore type imports → GameCoordinatorStore - Header: fmt import → @/lib/game/stores Moves remaining non-hook usage files from legacy @/lib/game/store to modular @/lib/game/stores
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@@ -1,5 +1,5 @@
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import type { EquipmentInstance, EnchantmentDesign, DesignEffect, EquipmentCraftingProgress, EquipmentCategory } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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import type { GameStore } from '@/lib/game/stores';
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export interface EnchantmentDesignerProps {
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store: GameStore;
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@@ -1,7 +1,7 @@
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import { EQUIPMENT_TYPES } from '@/lib/game/data/equipment';
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import { ENCHANTMENT_EFFECTS, calculateEffectCapacityCost } from '@/lib/game/data/enchantment-effects';
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import type { DesignEffect, EquipmentCategory } from '@/lib/game/types';
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import type { GameStore } from '@/lib/game/store';
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import type { GameStore } from '@/lib/game/stores';
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/**
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* Get available effects for selected equipment type (only unlocked ones)
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