fix: remaining tab migrations to modular stores
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- CraftingProgress, ManaDisplay, TimeDisplay: fmt/fmtDec imports → @/lib/game/stores
- SkillsTab, SkillRow, SkillUpgradeDialog: imports → @/lib/game/stores
- StatsTab and sub-components: fmt/fmtDec imports → @/lib/game/stores
- CategorySkillsList: GameStore type import → GameCoordinatorStore
- EnchantmentDesigner types/utils: GameStore type imports → GameCoordinatorStore
- Header: fmt import → @/lib/game/stores

Moves remaining non-hook usage files from legacy @/lib/game/store to modular @/lib/game/stores
This commit is contained in:
Refactoring Agent
2026-05-04 21:30:48 +02:00
parent bb8edaf57a
commit 338ac19628
17 changed files with 18 additions and 18 deletions
+1 -1
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@@ -3,7 +3,7 @@
import { Button } from '@/components/ui/button'; import { Button } from '@/components/ui/button';
import { Progress } from '@/components/ui/progress'; import { Progress } from '@/components/ui/progress';
import { Target, FlaskConical, Sparkles, Play, Pause, X } from 'lucide-react'; import { Target, FlaskConical, Sparkles, Play, Pause, X } from 'lucide-react';
import { fmt } from '@/lib/game/store'; import { fmt } from '@/lib/game/stores';
import { formatStudyTime } from '@/lib/game/formatting'; import { formatStudyTime } from '@/lib/game/formatting';
import type { EquipmentInstance, EnchantmentDesign } from '@/lib/game/types'; import type { EquipmentInstance, EnchantmentDesign } from '@/lib/game/types';
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@@ -4,7 +4,7 @@ import { Button } from '@/components/ui/button';
import { Progress } from '@/components/ui/progress'; import { Progress } from '@/components/ui/progress';
import { Card, CardContent } from '@/components/ui/card'; import { Card, CardContent } from '@/components/ui/card';
import { Zap, ChevronDown, ChevronUp } from 'lucide-react'; import { Zap, ChevronDown, ChevronUp } from 'lucide-react';
import { fmt, fmtDec } from '@/lib/game/store'; import { fmt, fmtDec } from '@/lib/game/stores';
import { ELEMENTS } from '@/lib/game/constants'; import { ELEMENTS } from '@/lib/game/constants';
import { useState } from 'react'; import { useState } from 'react';
+1 -1
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@@ -1,7 +1,7 @@
'use client'; 'use client';
import { useState } from 'react'; import { useState } from 'react';
import { useGameStore } from '@/lib/game/store'; import { useGameStore } from '@/lib/game/stores';
import { SKILL_CATEGORIES } from '@/lib/game/constants'; import { SKILL_CATEGORIES } from '@/lib/game/constants';
import { Card, CardContent } from '@/components/ui/card'; import { Card, CardContent } from '@/components/ui/card';
import { SkillUpgradeDialog } from './SkillsTab/SkillUpgradeDialog'; import { SkillUpgradeDialog } from './SkillsTab/SkillUpgradeDialog';
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@@ -1,6 +1,6 @@
'use client'; 'use client';
import { useGameStore, fmt, fmtDec } from '@/lib/game/store'; import { useGameStore, fmt, fmtDec } from '@/lib/game/stores';
import { SKILLS_DEF, SKILL_CATEGORIES } from '@/lib/game/constants'; import { SKILLS_DEF, SKILL_CATEGORIES } from '@/lib/game/constants';
import { getNextTierSkill, getTierMultiplier } from '@/lib/game/skill-evolution'; import { getNextTierSkill, getTierMultiplier } from '@/lib/game/skill-evolution';
import { computeEffects } from '@/lib/game/upgrade-effects'; import { computeEffects } from '@/lib/game/upgrade-effects';
@@ -1,7 +1,7 @@
'use client'; 'use client';
import { useState } from 'react'; import { useState } from 'react';
import { useGameStore, fmt } from '@/lib/game/store'; import { useGameStore, fmt } from '@/lib/game/stores';
import { SKILLS_DEF } from '@/lib/game/constants'; import { SKILLS_DEF } from '@/lib/game/constants';
import { Badge } from '@/components/ui/badge'; import { Badge } from '@/components/ui/badge';
import { Button } from '@/components/ui/button'; import { Button } from '@/components/ui/button';
+1 -1
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@@ -1,6 +1,6 @@
'use client'; 'use client';
import { useGameStore, fmt, fmtDec } from '@/lib/game/store'; import { useGameStore, fmt, fmtDec } from '@/lib/game/stores';
import { ELEMENTS } from '@/lib/game/constants'; import { ELEMENTS } from '@/lib/game/constants';
import { SKILL_EVOLUTION_PATHS, getTierMultiplier } from '@/lib/game/skill-evolution'; import { SKILL_EVOLUTION_PATHS, getTierMultiplier } from '@/lib/game/skill-evolution';
import { useManaStats, useCombatStats, useStudyStats } from '@/lib/game/hooks/useGameDerived'; import { useManaStats, useCombatStats, useStudyStats } from '@/lib/game/hooks/useGameDerived';
@@ -2,8 +2,8 @@
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'; import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Swords } from 'lucide-react'; import { Swords } from 'lucide-react';
import type { GameStore } from '@/lib/game/store'; import type { GameStore } from '@/lib/game/stores';
import { fmt, fmtDec } from '@/lib/game/store'; import { fmt, fmtDec } from '@/lib/game/stores';
import { getUnifiedEffects } from '@/lib/game/effects'; import { getUnifiedEffects } from '@/lib/game/effects';
interface CombatStatsSectionProps { interface CombatStatsSectionProps {
@@ -5,7 +5,7 @@ import { Separator } from '@/components/ui/separator';
import { FlaskConical } from 'lucide-react'; import { FlaskConical } from 'lucide-react';
import { ELEMENTS } from '@/lib/game/constants'; import { ELEMENTS } from '@/lib/game/constants';
import { getTierMultiplier } from '@/lib/game/skill-evolution'; import { getTierMultiplier } from '@/lib/game/skill-evolution';
import { fmt, fmtDec } from '@/lib/game/store'; import { fmt, fmtDec } from '@/lib/game/stores';
interface ElementStatsSectionProps { interface ElementStatsSectionProps {
store: any; store: any;
@@ -3,7 +3,7 @@
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'; import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Separator } from '@/components/ui/separator'; import { Separator } from '@/components/ui/separator';
import { RotateCcw } from 'lucide-react'; import { RotateCcw } from 'lucide-react';
import { fmt } from '@/lib/game/store'; import { fmt } from '@/lib/game/stores';
interface LoopStatsSectionProps { interface LoopStatsSectionProps {
store: any; store: any;
@@ -1,6 +1,6 @@
'use client'; 'use client';
import { fmt, fmtDec } from '@/lib/game/store'; import { fmt, fmtDec } from '@/lib/game/stores';
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'; import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Droplet } from 'lucide-react'; import { Droplet } from 'lucide-react';
import type { SkillUpgradeChoice } from '@/lib/game/types'; import type { SkillUpgradeChoice } from '@/lib/game/types';
@@ -2,7 +2,7 @@
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'; import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Trophy } from 'lucide-react'; import { Trophy } from 'lucide-react';
import { fmtDec } from '@/lib/game/store'; import { fmtDec } from '@/lib/game/stores';
import { ELEMENTS } from '@/lib/game/constants'; import { ELEMENTS } from '@/lib/game/constants';
interface PactStatusSectionProps { interface PactStatusSectionProps {
@@ -2,7 +2,7 @@
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card'; import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { BookOpen } from 'lucide-react'; import { BookOpen } from 'lucide-react';
import { fmtDec } from '@/lib/game/store'; import { fmtDec } from '@/lib/game/stores';
interface StudyStatsSectionProps { interface StudyStatsSectionProps {
studySpeedMult: number; studySpeedMult: number;
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@@ -1,6 +1,6 @@
'use client'; 'use client';
import { fmt } from '@/lib/game/store'; import { fmt } from '@/lib/game/stores';
import { formatHour } from '@/lib/game/formatting'; import { formatHour } from '@/lib/game/formatting';
interface TimeDisplayProps { interface TimeDisplayProps {
@@ -1,5 +1,5 @@
import type { EquipmentInstance, EnchantmentDesign, DesignEffect, EquipmentCraftingProgress, EquipmentCategory } from '@/lib/game/types'; import type { EquipmentInstance, EnchantmentDesign, DesignEffect, EquipmentCraftingProgress, EquipmentCategory } from '@/lib/game/types';
import type { GameStore } from '@/lib/game/store'; import type { GameStore } from '@/lib/game/stores';
export interface EnchantmentDesignerProps { export interface EnchantmentDesignerProps {
store: GameStore; store: GameStore;
@@ -1,7 +1,7 @@
import { EQUIPMENT_TYPES } from '@/lib/game/data/equipment'; import { EQUIPMENT_TYPES } from '@/lib/game/data/equipment';
import { ENCHANTMENT_EFFECTS, calculateEffectCapacityCost } from '@/lib/game/data/enchantment-effects'; import { ENCHANTMENT_EFFECTS, calculateEffectCapacityCost } from '@/lib/game/data/enchantment-effects';
import type { DesignEffect, EquipmentCategory } from '@/lib/game/types'; import type { DesignEffect, EquipmentCategory } from '@/lib/game/types';
import type { GameStore } from '@/lib/game/store'; import type { GameStore } from '@/lib/game/stores';
/** /**
* Get available effects for selected equipment type (only unlocked ones) * Get available effects for selected equipment type (only unlocked ones)
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@@ -1,6 +1,6 @@
'use client'; 'use client';
import { fmt } from '@/lib/game/store'; import { fmt } from '@/lib/game/stores';
import { formatHour } from '@/lib/game/formatting'; import { formatHour } from '@/lib/game/formatting';
import { TimeDisplay } from '@/components/game/TimeDisplay'; import { TimeDisplay } from '@/components/game/TimeDisplay';
@@ -9,7 +9,7 @@ import { SKILLS_DEF, getTierMultiplier } from '@/lib/game/constants';
import { getUnifiedEffects } from '@/lib/game/effects'; import { getUnifiedEffects } from '@/lib/game/effects';
import { useSkillStore, useGameStore, usePrestigeStore } from '@/lib/game/stores'; import { useSkillStore, useGameStore, usePrestigeStore } from '@/lib/game/stores';
import { SkillRow } from './SkillRow'; import { SkillRow } from './SkillRow';
import type { GameStore } from '@/lib/game/store'; // Keep type import for backward compatibility import type { GameStore } from '@/lib/game/stores'; // Keep type import for backward compatibility
interface CategorySkillsListProps { interface CategorySkillsListProps {
categoryId: string; categoryId: string;