chore: remove last stale golem ref in spire-combat-spec files table
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This commit is contained in:
2026-06-07 14:41:39 +02:00
parent 1a0886f702
commit 3e8e8f72d5
3 changed files with 5 additions and 4 deletions
+1 -1
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@@ -639,7 +639,7 @@ interface EnemyState {
| `src/lib/game/constants/elements.ts` | Element list, opposition cycle |
| `src/lib/game/constants/core.ts` | `HOURS_PER_TICK`, `INCURSION_START_DAY` |
| `src/lib/game/data/guardian-encounters.ts` | Guardian definitions |
| `src/lib/game/data/golems/` | Golem definitions (10 golems, tiers 14; undergoing redesign — see issue #268) |
| `src/lib/game/data/golems/` | Golem component definitions (4 cores, 7 frames, 4 mind circuits, 8 enchantments) |
| `src/lib/game/effects.ts` | `getUnifiedEffects` — merges all combat bonuses |
| `src/components/game/tabs/SpireCombatPage/SpireHeader.tsx` | In-game time display |
| `src/components/game/tabs/SpireCombatPage/RoomDisplay.tsx` | Room type, enemy state, active effects |