chore: remove last stale golem ref in spire-combat-spec files table
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@@ -639,7 +639,7 @@ interface EnemyState {
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| `src/lib/game/constants/elements.ts` | Element list, opposition cycle |
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| `src/lib/game/constants/core.ts` | `HOURS_PER_TICK`, `INCURSION_START_DAY` |
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| `src/lib/game/data/guardian-encounters.ts` | Guardian definitions |
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| `src/lib/game/data/golems/` | Golem definitions (10 golems, tiers 1–4; undergoing redesign — see issue #268) |
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| `src/lib/game/data/golems/` | Golem component definitions (4 cores, 7 frames, 4 mind circuits, 8 enchantments) |
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| `src/lib/game/effects.ts` | `getUnifiedEffects` — merges all combat bonuses |
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| `src/components/game/tabs/SpireCombatPage/SpireHeader.tsx` | In-game time display |
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| `src/components/game/tabs/SpireCombatPage/RoomDisplay.tsx` | Room type, enemy state, active effects |
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