chore: remove last stale golem ref in spire-combat-spec files table
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2026-06-07 14:41:39 +02:00
parent 1a0886f702
commit 3e8e8f72d5
3 changed files with 5 additions and 4 deletions
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@@ -1,4 +1,4 @@
# Circular Dependencies # Circular Dependencies
Generated: 2026-06-06T17:19:20.910Z Generated: 2026-06-07T10:54:27.840Z
No circular dependencies found. ✅ No circular dependencies found. ✅
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@@ -1,6 +1,6 @@
{ {
"_meta": { "_meta": {
"generated": "2026-06-06T17:19:19.033Z", "generated": "2026-06-07T10:54:25.840Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.", "description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry." "usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
}, },
@@ -483,7 +483,8 @@
"data/golems/cores.ts", "data/golems/cores.ts",
"data/golems/frames.ts", "data/golems/frames.ts",
"data/golems/mindCircuits.ts", "data/golems/mindCircuits.ts",
"data/golems/types.ts" "data/golems/types.ts",
"types.ts"
], ],
"data/guardian-data.ts": [ "data/guardian-data.ts": [
"types.ts", "types.ts",
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@@ -639,7 +639,7 @@ interface EnemyState {
| `src/lib/game/constants/elements.ts` | Element list, opposition cycle | | `src/lib/game/constants/elements.ts` | Element list, opposition cycle |
| `src/lib/game/constants/core.ts` | `HOURS_PER_TICK`, `INCURSION_START_DAY` | | `src/lib/game/constants/core.ts` | `HOURS_PER_TICK`, `INCURSION_START_DAY` |
| `src/lib/game/data/guardian-encounters.ts` | Guardian definitions | | `src/lib/game/data/guardian-encounters.ts` | Guardian definitions |
| `src/lib/game/data/golems/` | Golem definitions (10 golems, tiers 14; undergoing redesign — see issue #268) | | `src/lib/game/data/golems/` | Golem component definitions (4 cores, 7 frames, 4 mind circuits, 8 enchantments) |
| `src/lib/game/effects.ts` | `getUnifiedEffects` — merges all combat bonuses | | `src/lib/game/effects.ts` | `getUnifiedEffects` — merges all combat bonuses |
| `src/components/game/tabs/SpireCombatPage/SpireHeader.tsx` | In-game time display | | `src/components/game/tabs/SpireCombatPage/SpireHeader.tsx` | In-game time display |
| `src/components/game/tabs/SpireCombatPage/RoomDisplay.tsx` | Room type, enemy state, active effects | | `src/components/game/tabs/SpireCombatPage/RoomDisplay.tsx` | Room type, enemy state, active effects |