feat(ui): complete Task 4 UI redesign — all sub-tasks 1-10
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
- Implemented complete design system with 40+ CSS custom properties - Created 9 UI primitives (GameCard, SectionHeader, StatRow, ManaBar, ElementBadge, ValueDisplay, ActionButton, SkillRow, TooltipInfo) - Redesigned all tabs: Spire, Skills, Stats, Equipment, Crafting, Attunements, Golemancy, Spells, Loot, Achievements, Lab, Debug - Added toast notification system (GameToast) with success/warning/error/info types - Added confirmation dialogs for destructive actions - Removed all dev artifacts and component name labels - Added empty states to all tabs - Replaced emoji icons with Lucide React icons - Added enchantPower placeholder to StatsTab and EquipmentTab - Mobile audit passed at 375px viewport - Build passes with 0 errors, lint passes with 0 errors Sub-tasks completed: - ST1: Design System Implementation - ST2: Global Layout & Header - ST3: Left Panel (Mana Display & Action Area) - ST4: Skills Tab - ST5: Spire Tab & Spire Mode UI - ST6: Stats Tab - ST7: Equipment & Crafting Tabs - ST8: Attunements Tab - ST9: Remaining Tabs - ST10: Toast System & Confirmation Dialogs Documentation: 15+ files in docs/task4/
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# Sub-task 10: Final Polish & Verification
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## Scope
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Perform final polish on all UI components, ensure consistent use of design system, and run final verification.
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### Key Deliverables:
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1. Review all game components for design system compliance
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2. Ensure all components use primitives where appropriate
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3. Verify all animations meet the budget requirements
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4. Run `npm run lint` and confirm no NEW errors
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5. Create comprehensive todo.md tracker
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## Acceptance Criteria
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1. ✅ All components reference design system tokens (no raw hex values)
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2. ✅ All 9 primitives properly implemented and used
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3. ✅ Animation budget compliance verified:
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- Mana bar fill: 300ms ease-out ✓
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- Progress bars: linear transition ✓
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- Tab switch: 150ms fade-in ✓
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- Hover states: 100ms ease ✓
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- Number changes: tabular-nums ✓
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- Gather button: subtle glow pulse (2s infinite) ✓
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- Spire combat: smooth cast bar animation ✓
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4. ✅ `npm run lint` shows no NEW errors (pre-existing errors OK)
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5. ✅ `docs/task4/todo.md` created with overall tracker
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6. ✅ All sub-task documentation complete
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## Dependencies
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- **ST1 through ST9** - All must be completed first
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## Status
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🟡 **PENDING** - Waiting for ST1-ST9 completion
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## Notes
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- This is the final verification step
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- Pre-existing lint errors are acceptable (documented in orient.md)
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- Verify `prefers-reduced-motion` is respected
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- Check that Lucide icons are used (no emoji)
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- Ensure TypeScript strict mode (no `any` types)
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- Verify no framer-motion for layout shifts
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