feat(ui): complete Task 4 UI redesign — all sub-tasks 1-10
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
- Implemented complete design system with 40+ CSS custom properties - Created 9 UI primitives (GameCard, SectionHeader, StatRow, ManaBar, ElementBadge, ValueDisplay, ActionButton, SkillRow, TooltipInfo) - Redesigned all tabs: Spire, Skills, Stats, Equipment, Crafting, Attunements, Golemancy, Spells, Loot, Achievements, Lab, Debug - Added toast notification system (GameToast) with success/warning/error/info types - Added confirmation dialogs for destructive actions - Removed all dev artifacts and component name labels - Added empty states to all tabs - Replaced emoji icons with Lucide React icons - Added enchantPower placeholder to StatsTab and EquipmentTab - Mobile audit passed at 375px viewport - Build passes with 0 errors, lint passes with 0 errors Sub-tasks completed: - ST1: Design System Implementation - ST2: Global Layout & Header - ST3: Left Panel (Mana Display & Action Area) - ST4: Skills Tab - ST5: Spire Tab & Spire Mode UI - ST6: Stats Tab - ST7: Equipment & Crafting Tabs - ST8: Attunements Tab - ST9: Remaining Tabs - ST10: Toast System & Confirmation Dialogs Documentation: 15+ files in docs/task4/
This commit is contained in:
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@@ -46,91 +46,243 @@
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}
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:root {
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--radius: 0.625rem;
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--background: #060811;
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--foreground: #c8d8f8;
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--card: #0C1020;
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--card-foreground: #c8d8f8;
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--popover: #111628;
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--popover-foreground: #c8d8f8;
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--primary: #3B6FE8;
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--primary-foreground: #ffffff;
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--secondary: #1e2a45;
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--secondary-foreground: #c8d8f8;
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--muted: #181f35;
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--muted-foreground: #7a92c0;
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--accent: #2a3a60;
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--accent-foreground: #c8d8f8;
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--destructive: #C0392B;
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--border: #1e2a45;
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--input: #1e2a45;
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--ring: #3B6FE8;
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--chart-1: #FF6B35;
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--chart-2: #4ECDC4;
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--chart-3: #9B59B6;
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--chart-4: #2ECC71;
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--chart-5: #FFD700;
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--sidebar: #0C1020;
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--sidebar-foreground: #c8d8f8;
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--sidebar-primary: #D4A843;
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--sidebar-primary-foreground: #0C1020;
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--sidebar-accent: #1e2a45;
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--sidebar-accent-foreground: #c8d8f8;
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--sidebar-border: #1e2a45;
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--sidebar-ring: #D4A843;
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--radius: 0.5rem;
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/* Game-specific colors */
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--game-bg: #060811;
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--game-bg1: #0C1020;
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--game-bg2: #111628;
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--game-bg3: #181f35;
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--game-border: #1e2a45;
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--game-border2: #2a3a60;
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--game-text: #c8d8f8;
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--game-text2: #7a92c0;
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--game-text3: #4a5f8a;
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--game-gold: #D4A843;
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/* === Background Colors (Depth Levels) === */
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--bg-base: #060811;
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--bg-surface: #0C1020;
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--bg-elevated: #111628;
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--bg-sunken: #181f35;
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/* === Border Colors === */
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--border-subtle: #1e2a45;
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--border-default: #2a3a60;
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--border-focus: #5B8FFF;
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/* === Text Colors === */
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--text-primary: #c8d8f8;
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--text-secondary: #7a92c0;
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--text-muted: #4a5f8a;
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--text-disabled: #2a3a60;
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/* === Mana Element Colors === */
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--mana-fire: #E8734A;
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--mana-water: #3BAFDA;
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--mana-air: #C8D8F8;
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--mana-earth: #B8860B;
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--mana-light: #D4A843;
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--mana-dark: #4B0082;
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--mana-death: #8B7D8B;
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--mana-transfer: #00CED1;
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--mana-metal: #708090;
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--mana-sand: #C2B280;
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--mana-lightning: #FFD700;
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--mana-crystal: #B0E0E6;
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--mana-stellar: #FF8C00;
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--mana-void: #1A0A2E;
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/* === Semantic UI Colors === */
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--color-success: #27AE60;
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--color-warning: #F39C12;
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--color-danger: #C0392B;
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--color-info: #3B6FE8;
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/* === Rarity Colors === */
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--rarity-common: #9CA3AF;
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--rarity-common-glow: rgba(156, 163, 175, 0.25);
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--rarity-uncommon: #22C55E;
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--rarity-uncommon-glow: rgba(34, 197, 94, 0.25);
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--rarity-rare: #3B82F6;
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--rarity-rare-glow: rgba(59, 130, 246, 0.25);
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--rarity-epic: #A855F7;
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--rarity-epic-glow: rgba(168, 85, 247, 0.25);
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--rarity-legendary: #F59E0B;
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--rarity-legendary-glow: rgba(245, 158, 11, 0.375);
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--rarity-mythic: #E8734A;
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--rarity-mythic-glow: rgba(232, 115, 74, 0.25);
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/* === Interactive Colors === */
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--interactive-primary: #3B6FE8;
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--interactive-primary-hover: #5B8FFF;
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--interactive-secondary: #2a3a60;
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--interactive-secondary-hover: #3a4a70;
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--interactive-danger: #C0392B;
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--interactive-danger-hover: #E74C3C;
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--interactive-disabled: #1e2a45;
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/* === Typography === */
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--font-heading: 'Cinzel', serif;
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--font-body: 'Crimson Text', Georgia, serif;
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--font-mono: 'JetBrains Mono', monospace;
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/* === Shadow System === */
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--shadow-sm: 0 1px 2px rgba(0, 0, 0, 0.3);
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--shadow-md: 0 4px 6px rgba(0, 0, 0, 0.4);
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--shadow-lg: 0 10px 15px rgba(0, 0, 0, 0.5);
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--shadow-glow-gold: 0 0 15px rgba(212, 168, 67, 0.4);
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--shadow-glow-purple: 0 0 15px rgba(124, 92, 191, 0.4);
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--shadow-glow-accent: 0 0 15px rgba(60, 111, 232, 0.4);
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/* === Legacy Shadcn Variables (mapped to new system) === */
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--background: var(--bg-base);
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--foreground: var(--text-primary);
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--card: var(--bg-surface);
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--card-foreground: var(--text-primary);
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--popover: var(--bg-elevated);
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--popover-foreground: var(--text-primary);
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--primary: var(--interactive-primary);
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--primary-foreground: #ffffff;
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--secondary: var(--bg-sunken);
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--secondary-foreground: var(--text-primary);
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--muted: var(--bg-sunken);
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--muted-foreground: var(--text-secondary);
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--accent: var(--interactive-secondary);
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--accent-foreground: var(--text-primary);
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--destructive: var(--color-danger);
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--border: var(--border-subtle);
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--input: var(--border-subtle);
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--ring: var(--border-focus);
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--chart-1: var(--mana-fire);
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--chart-2: var(--mana-water);
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--chart-3: var(--mana-light);
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--chart-4: var(--color-success);
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--chart-5: var(--mana-lightning);
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--sidebar: var(--bg-surface);
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--sidebar-foreground: var(--text-primary);
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--sidebar-primary: var(--mana-light);
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--sidebar-primary-foreground: #0C1020;
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--sidebar-accent: var(--interactive-secondary);
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--sidebar-accent-foreground: var(--text-primary);
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--sidebar-border: var(--border-subtle);
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--sidebar-ring: var(--mana-light);
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/* Legacy game colors (kept for compatibility) */
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--game-bg: var(--bg-base);
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--game-bg1: var(--bg-surface);
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--game-bg2: var(--bg-elevated);
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--game-bg3: var(--bg-sunken);
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--game-border: var(--border-subtle);
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--game-border2: var(--border-default);
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--game-text: var(--text-primary);
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--game-text2: var(--text-secondary);
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--game-text3: var(--text-muted);
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--game-gold: var(--mana-light);
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--game-gold2: #A87830;
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--game-purple: #7C5CBF;
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--game-purpleL: #A07EE0;
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--game-accent: #3B6FE8;
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--game-accentL: #5B8FFF;
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--game-danger: #C0392B;
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--game-success: #27AE60;
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--game-accent: var(--interactive-primary);
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--game-accentL: var(--interactive-primary-hover);
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--game-danger: var(--color-danger);
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--game-success: var(--color-success);
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}
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.dark {
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--background: #060811;
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--foreground: #c8d8f8;
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--card: #0C1020;
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--card-foreground: #c8d8f8;
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--popover: #111628;
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--popover-foreground: #c8d8f8;
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--primary: #5B8FFF;
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/* Same as :root - we're always in dark mode for this game */
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--bg-base: #060811;
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--bg-surface: #0C1020;
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--bg-elevated: #111628;
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--bg-sunken: #181f35;
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--border-subtle: #1e2a45;
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--border-default: #2a3a60;
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--border-focus: #5B8FFF;
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--text-primary: #c8d8f8;
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--text-secondary: #7a92c0;
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--text-muted: #4a5f8a;
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--text-disabled: #2a3a60;
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--mana-fire: #E8734A;
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--mana-water: #3BAFDA;
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--mana-air: #C8D8F8;
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--mana-earth: #B8860B;
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--mana-light: #D4A843;
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--mana-dark: #4B0082;
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--mana-death: #8B7D8B;
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--mana-transfer: #00CED1;
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--mana-metal: #708090;
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--mana-sand: #C2B280;
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--mana-lightning: #FFD700;
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--mana-crystal: #B0E0E6;
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--mana-stellar: #FF8C00;
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--mana-void: #1A0A2E;
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--color-success: #27AE60;
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--color-warning: #F39C12;
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--color-danger: #C0392B;
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--color-info: #3B6FE8;
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--rarity-common: #9CA3AF;
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--rarity-common-glow: rgba(156, 163, 175, 0.25);
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--rarity-uncommon: #22C55E;
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--rarity-uncommon-glow: rgba(34, 197, 94, 0.25);
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--rarity-rare: #3B82F6;
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--rarity-rare-glow: rgba(59, 130, 246, 0.25);
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--rarity-epic: #A855F7;
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--rarity-epic-glow: rgba(168, 85, 247, 0.25);
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--rarity-legendary: #F59E0B;
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--rarity-legendary-glow: rgba(245, 158, 11, 0.375);
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--rarity-mythic: #E8734A;
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--rarity-mythic-glow: rgba(232, 115, 74, 0.25);
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--interactive-primary: #5B8FFF;
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--interactive-primary-hover: #7BAFFF;
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--interactive-secondary: #2a3a60;
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--interactive-secondary-hover: #3a4a70;
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--interactive-danger: #C0392B;
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--interactive-danger-hover: #E74C3C;
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--interactive-disabled: #1e2a45;
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--font-heading: 'Cinzel', serif;
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--font-body: 'Crimson Text', Georgia, serif;
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--font-mono: 'JetBrains Mono', monospace;
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--shadow-sm: 0 1px 2px rgba(0, 0, 0, 0.3);
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--shadow-md: 0 4px 6px rgba(0, 0, 0, 0.4);
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--shadow-lg: 0 10px 15px rgba(0, 0, 0, 0.5);
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--shadow-glow-gold: 0 0 15px rgba(212, 168, 67, 0.4);
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--shadow-glow-purple: 0 0 15px rgba(124, 92, 191, 0.4);
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--shadow-glow-accent: 0 0 15px rgba(60, 111, 232, 0.4);
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--background: var(--bg-base);
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--foreground: var(--text-primary);
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--card: var(--bg-surface);
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--card-foreground: var(--text-primary);
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--popover: var(--bg-elevated);
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--popover-foreground: var(--text-primary);
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--primary: var(--interactive-primary);
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--primary-foreground: #ffffff;
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--secondary: #1e2a45;
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--secondary-foreground: #c8d8f8;
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--muted: #181f35;
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--muted-foreground: #7a92c0;
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--accent: #2a3a60;
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--accent-foreground: #c8d8f8;
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--destructive: #C0392B;
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--border: #1e2a45;
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--input: #1e2a45;
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--ring: #5B8FFF;
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--chart-1: #FF6B35;
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--chart-2: #4ECDC4;
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--chart-3: #9B59B6;
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--chart-4: #2ECC71;
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--chart-5: #FFD700;
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--sidebar: #0C1020;
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--sidebar-foreground: #c8d8f8;
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--sidebar-primary: #D4A843;
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--secondary: var(--bg-sunken);
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--secondary-foreground: var(--text-primary);
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--muted: var(--bg-sunken);
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--muted-foreground: var(--text-secondary);
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--accent: var(--interactive-secondary);
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--accent-foreground: var(--text-primary);
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--destructive: var(--color-danger);
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--border: var(--border-subtle);
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--input: var(--border-subtle);
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--ring: var(--border-focus);
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--chart-1: var(--mana-fire);
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--chart-2: var(--mana-water);
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--chart-3: var(--mana-light);
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--chart-4: var(--color-success);
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--chart-5: var(--mana-lightning);
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--sidebar: var(--bg-surface);
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--sidebar-foreground: var(--text-primary);
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--sidebar-primary: var(--mana-light);
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--sidebar-primary-foreground: #0C1020;
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--sidebar-accent: #1e2a45;
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--sidebar-accent-foreground: #c8d8f8;
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--sidebar-border: #1e2a45;
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--sidebar-ring: #D4A843;
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--sidebar-accent: var(--interactive-secondary);
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--sidebar-accent-foreground: var(--text-primary);
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--sidebar-border: var(--border-subtle);
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--sidebar-ring: var(--mana-light);
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--game-bg: var(--bg-base);
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--game-bg1: var(--bg-surface);
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--game-bg2: var(--bg-elevated);
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--game-bg3: var(--bg-sunken);
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--game-border: var(--border-subtle);
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--game-border2: var(--border-default);
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--game-text: var(--text-primary);
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--game-text2: var(--text-secondary);
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--game-text3: var(--text-muted);
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--game-gold: var(--mana-light);
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--game-gold2: #A87830;
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--game-purple: #7C5CBF;
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--game-purpleL: #A07EE0;
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--game-accent: var(--interactive-primary);
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--game-accentL: var(--interactive-primary-hover);
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--game-danger: var(--color-danger);
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--game-success: var(--color-success);
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}
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@layer base {
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@@ -218,6 +370,25 @@
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box-shadow: 0 0 15px rgba(60, 111, 232, 0.4);
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}
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/* Gather button glow animation */
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@keyframes gather-glow {
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0%, 100% {
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box-shadow: 0 0 5px rgba(59, 111, 232, 0.3), 0 0 10px rgba(59, 111, 232, 0.2);
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}
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50% {
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box-shadow: 0 0 15px rgba(59, 111, 232, 0.5), 0 0 25px rgba(59, 111, 232, 0.3);
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}
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}
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.animate-gather-glow {
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animation: gather-glow 2s ease-in-out infinite;
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}
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/* Active scale effect for buttons - using CSS only */
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.active\:scale-95:active {
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transform: scale(0.95);
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}
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/* Button hover effects */
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.btn-game {
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transition: all 0.2s ease;
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@@ -2,6 +2,7 @@ import type { Metadata } from "next";
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import { Geist, Geist_Mono } from "next/font/google";
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import "./globals.css";
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import { Toaster } from "@/components/ui/toaster";
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import { GameToaster } from "@/components/game/GameToast";
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import { DebugProvider } from "@/lib/game/debug-context";
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const geistSans = Geist({
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@@ -35,6 +36,7 @@ export default function RootLayout({
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{children}
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</DebugProvider>
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<Toaster />
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<GameToaster />
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</body>
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</html>
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);
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@@ -12,6 +12,7 @@ import { Button } from '@/components/ui/button';
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import { Tabs, TabsContent, TabsList, TabsTrigger } from '@/components/ui/tabs';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Badge } from '@/components/ui/badge';
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import { ScrollArea } from '@/components/ui/scroll-area';
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import { RotateCcw, Mountain, ChevronDown } from 'lucide-react';
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import { TooltipProvider } from '@/components/ui/tooltip';
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import { DebugName } from '@/lib/game/debug-context';
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