feat(ui): complete Task 4 UI redesign — all sub-tasks 1-10
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 8m47s
- Implemented complete design system with 40+ CSS custom properties - Created 9 UI primitives (GameCard, SectionHeader, StatRow, ManaBar, ElementBadge, ValueDisplay, ActionButton, SkillRow, TooltipInfo) - Redesigned all tabs: Spire, Skills, Stats, Equipment, Crafting, Attunements, Golemancy, Spells, Loot, Achievements, Lab, Debug - Added toast notification system (GameToast) with success/warning/error/info types - Added confirmation dialogs for destructive actions - Removed all dev artifacts and component name labels - Added empty states to all tabs - Replaced emoji icons with Lucide React icons - Added enchantPower placeholder to StatsTab and EquipmentTab - Mobile audit passed at 375px viewport - Build passes with 0 errors, lint passes with 0 errors Sub-tasks completed: - ST1: Design System Implementation - ST2: Global Layout & Header - ST3: Left Panel (Mana Display & Action Area) - ST4: Skills Tab - ST5: Spire Tab & Spire Mode UI - ST6: Stats Tab - ST7: Equipment & Crafting Tabs - ST8: Attunements Tab - ST9: Remaining Tabs - ST10: Toast System & Confirmation Dialogs Documentation: 15+ files in docs/task4/
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'use client';
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import { useState, type ReactNode } from 'react';
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import {
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AlertDialog,
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AlertDialogAction,
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AlertDialogCancel,
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AlertDialogContent,
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AlertDialogDescription,
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AlertDialogFooter,
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AlertDialogHeader,
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AlertDialogTitle,
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} from '@/components/ui/alert-dialog';
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import { AlertTriangle, AlertCircle, Info, CheckCircle } from 'lucide-react';
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import { cn } from '@/lib/utils';
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export type ConfirmDialogVariant = 'danger' | 'warning' | 'info' | 'success';
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interface ConfirmDialogProps {
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/** Whether the dialog is open */
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open: boolean;
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/** Callback when open state changes */
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onOpenChange: (open: boolean) => void;
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/** Dialog title */
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title: string;
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/** Dialog description/content */
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description: ReactNode;
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/** Cancel button text (default: "Cancel") */
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cancelText?: string;
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/** Confirm button text (default: "Confirm") */
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confirmText?: string;
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/** Dialog variant/type */
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variant?: ConfirmDialogVariant;
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/** Callback when user confirms */
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onConfirm: () => void | Promise<void>;
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/** Callback when user cancels */
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onCancel?: () => void;
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/** Whether the confirm action is destructive */
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destructive?: boolean;
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}
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const VARIANT_ICONS = {
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danger: AlertTriangle,
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warning: AlertCircle,
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info: Info,
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success: CheckCircle,
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};
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const VARIANT_TITLE_COLORS = {
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danger: 'text-[var(--color-danger)]',
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warning: 'text-[var(--color-warning)]',
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info: 'text-[var(--color-info)]',
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success: 'text-[var(--color-success)]',
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};
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const VARIANT_ACTION_COLORS = {
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danger: 'bg-[var(--color-danger)] hover:bg-[var(--interactive-danger-hover)] text-white',
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warning: 'bg-[var(--color-warning)] hover:opacity-90 text-black',
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info: 'bg-[var(--color-info)] hover:opacity-90 text-white',
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success: 'bg-[var(--color-success)] hover:opacity-90 text-white',
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};
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/**
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* Reusable confirmation dialog component.
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* Uses the existing shadcn/ui AlertDialog.
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*
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* @example
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* <ConfirmDialog
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* open={showDialog}
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* onOpenChange={setShowDialog}
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* title="Delete Item"
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* description="Are you sure you want to delete this item? This action cannot be undone."
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* variant="danger"
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* onConfirm={handleDelete}
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* />
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*/
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export function ConfirmDialog({
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open,
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onOpenChange,
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title,
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description,
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cancelText = 'Cancel',
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confirmText = 'Confirm',
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variant = 'warning',
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onConfirm,
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onCancel,
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destructive = false,
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}: ConfirmDialogProps) {
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const [isLoading, setIsLoading] = useState(false);
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const Icon = VARIANT_ICONS[variant];
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const titleColor = VARIANT_TITLE_COLORS[variant];
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const actionClass = destructive ? VARIANT_ACTION_COLORS.danger : VARIANT_ACTION_COLORS[variant];
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const handleConfirm = async () => {
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setIsLoading(true);
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try {
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await onConfirm();
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onOpenChange(false);
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} finally {
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setIsLoading(false);
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}
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};
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const handleCancel = () => {
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onCancel?.();
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onOpenChange(false);
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};
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return (
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<AlertDialog open={open} onOpenChange={onOpenChange}>
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<AlertDialogContent className="bg-[var(--bg-elevated)] border-[var(--border-default)] text-[var(--text-primary)]">
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<AlertDialogHeader>
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<AlertDialogTitle className={cn('flex items-center gap-2', titleColor)}>
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<Icon className="h-5 w-5" />
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{title}
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</AlertDialogTitle>
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<AlertDialogDescription className="text-[var(--text-secondary)]">
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{description}
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</AlertDialogDescription>
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</AlertDialogHeader>
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<AlertDialogFooter>
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<AlertDialogCancel
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className="bg-[var(--bg-sunken)] border-[var(--border-default)] text-[var(--text-primary)] hover:bg-[var(--bg-elevated)]"
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onClick={handleCancel}
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>
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{cancelText}
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</AlertDialogCancel>
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<AlertDialogAction
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className={cn(actionClass, isLoading && 'opacity-50 cursor-not-allowed')}
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onClick={handleConfirm}
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disabled={isLoading}
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>
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{isLoading ? 'Processing...' : confirmText}
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</AlertDialogAction>
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</AlertDialogFooter>
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</AlertDialogContent>
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</AlertDialog>
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);
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}
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/**
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* Hook to easily manage a confirmation dialog state.
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*
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* @example
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* const { dialogProps, showConfirm } = useConfirmDialog();
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*
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* showConfirm({
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* title: "Delete Item",
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* description: "Are you sure?",
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* onConfirm: () => deleteItem(),
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* });
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*/
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export function useConfirmDialog() {
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const [dialogState, setDialogState] = useState<{
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open: boolean;
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props: Omit<ConfirmDialogProps, 'open' | 'onOpenChange'>;
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}>({
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open: false,
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props: {
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title: '',
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description: '',
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onConfirm: () => {},
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},
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});
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const showConfirm = (props: Omit<ConfirmDialogProps, 'open' | 'onOpenChange'>) => {
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setDialogState({ open: true, props });
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};
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const dialogProps: ConfirmDialogProps = {
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open: dialogState.open,
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onOpenChange: (open: boolean) => setDialogState(prev => ({ ...prev, open })),
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...dialogState.props,
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};
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return {
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dialogProps,
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showConfirm,
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ConfirmDialogComponent: <ConfirmDialog {...dialogProps} />,
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};
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}
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export default ConfirmDialog;
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