fix: deactivate all disciplines when entering/exiting the Spire
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m20s

- Add deactivateAll() action to discipline-slice.ts
- Call deactivateAll() in createEnterSpireMode() (combat-descent-actions.ts)
- Add spireMode guard in gameStore.ts tick() to skip discipline processTick
- Call deactivateAll() in exitSpireMode() (combatStore.ts) as safety measure
- Extract buildConversionParams to utils/conversion-params.ts to keep gameStore.ts under 400 lines
- Add regression tests (5 tests, all 1136 passing)

Fixes #347
This commit is contained in:
2026-06-10 11:41:25 +02:00
parent 076282caf3
commit 48eee17d43
10 changed files with 295 additions and 30 deletions
+2
View File
@@ -213,6 +213,7 @@ Mana-Loop/
│ │ │ │ ├── cross-module-prestige-discipline.test.ts
│ │ │ │ ├── curse-amplification.test.ts
│ │ │ │ ├── design-validation-perk-gating.test.ts
│ │ │ │ ├── discipline-deactivate-on-spire-entry.test.ts
│ │ │ │ ├── discipline-math.test.ts
│ │ │ │ ├── discipline-prerequisites.test.ts
│ │ │ │ ├── discipline-reactivate-bug.test.ts
@@ -410,6 +411,7 @@ Mana-Loop/
│ │ │ ├── utils/
│ │ │ │ ├── activity-log.ts
│ │ │ │ ├── combat-utils.ts
│ │ │ │ ├── conversion-params.ts
│ │ │ │ ├── conversion-rates.ts
│ │ │ │ ├── discipline-math.ts
│ │ │ │ ├── element-cap-bonus.ts