fix: hydration mismatch, production Dockerfile, SSR localStorage guard, SpellsTab/SkillsTab/debug store migrations
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@@ -4,12 +4,12 @@ import { Button } from '@/components/ui/button';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Sparkles, Unlock } from 'lucide-react';
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import { ATTUNEMENTS_DEF } from '@/lib/game/data/attunements';
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import { usePrestigeStore } from '@/lib/game/stores';
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import { useAttunementStore } from '@/lib/game/stores';
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export function AttunementDebug() {
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const attunements = usePrestigeStore((s) => s.attunements);
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const debugUnlockAttunement = usePrestigeStore((s) => s.debugUnlockAttunement);
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const debugAddAttunementXP = usePrestigeStore((s) => s.debugAddAttunementXP);
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const attunements = useAttunementStore((s) => s.attunements);
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const debugUnlockAttunement = useAttunementStore((s) => s.debugUnlockAttunement);
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const debugAddAttunementXP = useAttunementStore((s) => s.debugAddAttunementXP);
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const handleUnlockAttunement = (id: string) => {
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if (debugUnlockAttunement) {
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