test: add cross-module integration tests for tick pipeline
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Add 38 integration tests split across 4 files (all under 400 lines): - cross-module-helpers.ts: shared resetAllStores() and tickN() utilities - cross-module-combat-meditation.test.ts (12 tests): combat floor clearing, meditation regen flow, incursion effects, convert action - cross-module-prestige-discipline.test.ts (15 tests): prestige loop reset, discipline mana drain/XP, pact ritual completion - cross-module-lifecycle-consistency.test.ts (11 tests): full loop lifecycle, store consistency invariants, pause/gameOver blocking All 38 new + 112 existing tests pass.
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@@ -1,8 +1,8 @@
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# Circular Dependencies
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Generated: 2026-05-25T13:20:07.523Z
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Generated: 2026-05-25T15:37:17.998Z
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Found: 6 circular chain(s) — these MUST be fixed before modifying involved files.
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1. Processed 135 files (1.5s) (2 warnings)
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1. Processed 135 files (1.7s) (2 warnings)
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2. 1) utils/floor-utils.ts > utils/room-utils.ts > utils/enemy-utils.ts
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3. 2) utils/floor-utils.ts > utils/room-utils.ts
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4. 3) stores/gameStore.ts > stores/gameActions.ts
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-05-25T13:20:05.764Z",
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"generated": "2026-05-25T15:37:16.139Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -199,6 +199,10 @@ Mana-Loop/
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│ │ │ ├── crafting-utils-equipment.test.ts
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│ │ │ ├── crafting-utils-recipe.test.ts
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│ │ │ ├── crafting-utils-time.test.ts
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│ │ │ ├── cross-module-combat-meditation.test.ts
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│ │ │ ├── cross-module-helpers.ts
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│ │ │ ├── cross-module-lifecycle-consistency.test.ts
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│ │ │ ├── cross-module-prestige-discipline.test.ts
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│ │ │ ├── discipline-math.test.ts
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│ │ │ ├── discipline-prerequisites.test.ts
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│ │ │ ├── enemy-barrier-utils.test.ts
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