feat(golemancy): Phase 1 - Component-based construction system data definitions
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
- Add new golem component types (Core, Frame, MindCircuit, Enchantment) - Create 4 Core tiers, 7 Frames, 4 Mind Circuits, 8 Enchantments - Rewrite golem utils for component-based stat computation - Update GolemancyState with new fields (golemDesigns, golemLoadout, activeGolems) - Update combat store, actions, and pipelines for new golem system - Rewrite GolemancyTab with component selection UI - Update fabricator discipline perks for new system - Add comprehensive tests for component registries and utilities - All files under 400 lines, all 743 tests passing
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{
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"_meta": {
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"generated": "2026-06-05T12:07:34.394Z",
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"generated": "2026-06-05T13:36:29.562Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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