fix: resetGame button doesn't fully reset game state
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
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@@ -1,5 +1,5 @@
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# Circular Dependencies
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Generated: 2026-06-11T14:10:00.590Z
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Generated: 2026-06-12T05:02:18.108Z
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Found: 4 circular chain(s) — these MUST be fixed before modifying involved files.
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1. 1) data/guardian-encounters.ts > data/guardian-procedural.ts
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-06-11T14:09:58.499Z",
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"generated": "2026-06-12T05:02:13.512Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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@@ -241,6 +241,7 @@ Mana-Loop/
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│ │ │ │ ├── paused-conversion-dedup.test.ts
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│ │ │ │ ├── persistence.test.ts
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│ │ │ │ ├── regression-fixes.test.ts
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│ │ │ │ ├── reset-game-comprehensive.test.ts
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│ │ │ │ ├── room-utils-floor-state.test.ts
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│ │ │ │ ├── room-utils.test.ts
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│ │ │ │ ├── spell-cast-floorhp-guard.test.ts
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@@ -380,6 +381,7 @@ Mana-Loop/
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│ │ │ │ ├── combat-actions.ts
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│ │ │ │ ├── combat-damage.ts
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│ │ │ │ ├── combat-descent-actions.ts
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│ │ │ │ ├── combat-reset.ts
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│ │ │ │ ├── combat-state.types.ts
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│ │ │ │ ├── combatStore.ts
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│ │ │ │ ├── crafting-equipment-tick.ts
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