Phase 2: Remove unreferenced GameHeader, GameSidebar, GameOverScreen components
This commit is contained in:
@@ -1,76 +0,0 @@
|
||||
'use client';
|
||||
|
||||
import { useState } from 'react';
|
||||
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
|
||||
import { Button } from '@/components/ui/button';
|
||||
import { useGameContext } from '../GameContext';
|
||||
import { fmt } from '@/lib/game/stores';
|
||||
import { MemorySlotPicker } from './MemorySlotPicker';
|
||||
|
||||
export function GameOverScreen() {
|
||||
const { store } = useGameContext();
|
||||
const [memoriesConfirmed, setMemoriesConfirmed] = useState(false);
|
||||
|
||||
if (!store.gameOver) return null;
|
||||
|
||||
const handleStartNewLoop = () => {
|
||||
store.startNewLoop();
|
||||
};
|
||||
|
||||
return (
|
||||
<div className="fixed inset-0 game-overlay flex items-center justify-center z-50 overflow-auto py-4">
|
||||
<div className="max-w-lg w-full mx-4 space-y-4">
|
||||
<Card className="bg-gray-900 border-gray-600 shadow-2xl">
|
||||
<CardHeader>
|
||||
<CardTitle
|
||||
className={`text-3xl text-center game-title ${store.victory ? 'text-amber-400' : 'text-red-400'}`}
|
||||
>
|
||||
{store.victory ? '🏆 VICTORY!' : '⏰ LOOP ENDS'}
|
||||
</CardTitle>
|
||||
</CardHeader>
|
||||
<CardContent className="space-y-4">
|
||||
<p className="text-center text-gray-400">
|
||||
{store.victory
|
||||
? 'The Awakened One falls! Your power echoes through eternity.'
|
||||
: 'The time loop resets... but you remember.'}
|
||||
</p>
|
||||
|
||||
<div className="grid grid-cols-2 gap-3">
|
||||
<div className="p-3 bg-gray-800 rounded">
|
||||
<div className="text-xl font-bold text-amber-400 game-mono">{fmt(store.loopInsight)}</div>
|
||||
<div className="text-xs text-gray-400">Insight Gained</div>
|
||||
</div>
|
||||
<div className="p-3 bg-gray-800 rounded">
|
||||
<div className="text-xl font-bold text-blue-400 game-mono">{store.maxFloorReached}</div>
|
||||
<div className="text-xs text-gray-400">Best Floor</div>
|
||||
</div>
|
||||
<div className="p-3 bg-gray-800 rounded">
|
||||
<div className="text-xl font-bold text-purple-400 game-mono">{store.signedPacts.length}</div>
|
||||
<div className="text-xs text-gray-400">Pacts Signed</div>
|
||||
</div>
|
||||
<div className="p-3 bg-gray-800 rounded">
|
||||
<div className="text-xl font-bold text-green-400 game-mono">{store.loopCount + 1}</div>
|
||||
<div className="text-xs text-gray-400">Total Loops</div>
|
||||
</div>
|
||||
</div>
|
||||
</CardContent>
|
||||
</Card>
|
||||
|
||||
{/* Memory Slot Picker */}
|
||||
{store.memorySlots > 0 && !memoriesConfirmed && (
|
||||
<MemorySlotPicker onConfirm={() => setMemoriesConfirmed(true)} />
|
||||
)}
|
||||
|
||||
<Button
|
||||
className="w-full bg-gradient-to-r from-blue-600 to-purple-600 hover:from-blue-700 hover:to-purple-700"
|
||||
size="lg"
|
||||
onClick={handleStartNewLoop}
|
||||
disabled={store.memorySlots > 0 && !memoriesConfirmed}
|
||||
>
|
||||
Begin New Loop
|
||||
{store.memorySlots > 0 && !memoriesConfirmed && ' (Confirm Memories First)'}
|
||||
</Button>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user