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171
src/components/game/LabTab.tsx
Executable file
171
src/components/game/LabTab.tsx
Executable file
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'use client';
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import { useState } from 'react';
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import { useGameStore } from '@/lib/game/store';
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import { ELEMENTS, MANA_PER_ELEMENT } from '@/lib/game/constants';
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import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
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import { Button } from '@/components/ui/button';
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export function LabTab() {
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const store = useGameStore();
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const [convertTarget, setConvertTarget] = useState('fire');
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return (
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<div className="grid grid-cols-1 lg:grid-cols-2 gap-4">
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{/* Elemental Mana Display */}
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<Card className="bg-gray-900/80 border-gray-700 lg:col-span-2">
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<CardHeader className="pb-2">
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<CardTitle className="text-amber-400 game-panel-title text-xs">Elemental Mana</CardTitle>
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</CardHeader>
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<CardContent>
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<div className="grid grid-cols-3 sm:grid-cols-4 md:grid-cols-6 lg:grid-cols-8 gap-2">
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{Object.entries(store.elements)
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.filter(([, state]) => state.unlocked && state.current >= 1)
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.map(([id, state]) => {
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const def = ELEMENTS[id];
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const isSelected = convertTarget === id;
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return (
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<div
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key={id}
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className={`p-2 rounded border cursor-pointer transition-all ${isSelected ? 'border-blue-500 bg-blue-900/20' : 'border-gray-700 bg-gray-800/50 hover:border-gray-600'}`}
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style={{ borderColor: isSelected ? def?.color : undefined }}
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onClick={() => setConvertTarget(id)}
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>
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<div className="text-lg text-center">{def?.sym}</div>
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<div className="text-xs font-semibold text-center" style={{ color: def?.color }}>{def?.name}</div>
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<div className="text-xs text-gray-400 game-mono text-center">{state.current}/{state.max}</div>
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</div>
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);
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})}
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</div>
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</CardContent>
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</Card>
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{/* Element Conversion */}
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<Card className="bg-gray-900/80 border-gray-700">
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<CardHeader className="pb-2">
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<CardTitle className="text-amber-400 game-panel-title text-xs">Element Conversion</CardTitle>
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</CardHeader>
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<CardContent>
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<p className="text-sm text-gray-400 mb-3">
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Convert raw mana to elemental mana (100:1 ratio)
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</p>
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<div className="flex gap-2 flex-wrap">
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<Button
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size="sm"
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variant="outline"
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onClick={() => store.convertMana(convertTarget, 1)}
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disabled={!store.elements[convertTarget]?.unlocked || store.rawMana < MANA_PER_ELEMENT}
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>
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+1 ({MANA_PER_ELEMENT})
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</Button>
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<Button
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size="sm"
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variant="outline"
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onClick={() => store.convertMana(convertTarget, 10)}
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disabled={!store.elements[convertTarget]?.unlocked || store.rawMana < MANA_PER_ELEMENT * 10}
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>
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+10 ({MANA_PER_ELEMENT * 10})
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</Button>
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<Button
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size="sm"
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variant="outline"
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onClick={() => store.convertMana(convertTarget, 100)}
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disabled={!store.elements[convertTarget]?.unlocked || store.rawMana < MANA_PER_ELEMENT * 100}
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>
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+100 ({MANA_PER_ELEMENT * 100})
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</Button>
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</div>
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</CardContent>
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</Card>
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{/* Unlock Elements */}
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<Card className="bg-gray-900/80 border-gray-700">
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<CardHeader className="pb-2">
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<CardTitle className="text-amber-400 game-panel-title text-xs">Unlock Elements</CardTitle>
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</CardHeader>
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<CardContent>
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<p className="text-sm text-gray-400 mb-3">
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Unlock new elemental affinities (500 mana each)
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</p>
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<div className="grid grid-cols-2 sm:grid-cols-3 gap-2">
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{Object.entries(store.elements)
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.filter(([id, state]) => !state.unlocked && ELEMENTS[id]?.cat !== 'exotic')
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.map(([id]) => {
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const def = ELEMENTS[id];
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return (
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<div
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key={id}
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className="p-2 rounded border border-gray-700 bg-gray-800/50"
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>
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<div className="text-lg opacity-50">{def?.sym}</div>
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<div className="text-xs font-semibold text-gray-500">{def?.name}</div>
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<Button
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size="sm"
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variant="outline"
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className="mt-1 w-full"
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disabled={store.rawMana < 500}
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onClick={() => store.unlockElement(id)}
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>
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Unlock
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</Button>
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</div>
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);
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})}
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</div>
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</CardContent>
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</Card>
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{/* Composite Crafting */}
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<Card className="bg-gray-900/80 border-gray-700 lg:col-span-2">
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<CardHeader className="pb-2">
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<CardTitle className="text-amber-400 game-panel-title text-xs">Composite & Exotic Crafting</CardTitle>
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</CardHeader>
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<CardContent>
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<div className="grid grid-cols-2 sm:grid-cols-3 md:grid-cols-4 gap-3">
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{Object.entries(ELEMENTS)
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.filter(([, def]) => def.recipe)
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.map(([id, def]) => {
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const state = store.elements[id];
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const recipe = def.recipe!;
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const canCraft = recipe.every(
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(r) => (store.elements[r]?.current || 0) >= recipe.filter((x) => x === r).length
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);
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return (
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<div
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key={id}
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className={`p-3 rounded border ${canCraft ? 'border-gray-600 bg-gray-800/50' : 'border-gray-700 bg-gray-800/30 opacity-50'}`}
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>
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<div className="flex items-center gap-2 mb-2">
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<span className="text-2xl">{def.sym}</span>
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<div>
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<div className="text-sm font-semibold" style={{ color: def.color }}>
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{def.name}
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</div>
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<div className="text-xs text-gray-500">{def.cat}</div>
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</div>
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</div>
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<div className="text-xs text-gray-400 mb-2">
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{recipe.map((r) => ELEMENTS[r]?.sym).join(' + ')}
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</div>
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<Button
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size="sm"
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variant={canCraft ? 'default' : 'outline'}
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className="w-full"
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disabled={!canCraft}
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onClick={() => store.craftComposite(id)}
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>
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Craft
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</Button>
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</div>
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);
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})}
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</div>
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</CardContent>
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</Card>
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</div>
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);
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}
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