fix: remove dead GameContext system and orphaned MemorySlotPicker
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GameContext (Provider, hooks, context-create, types) was never wired into the app — no layout or page wrapped children with GameProvider. The only consumer, MemorySlotPicker, was itself orphaned (never imported/rendered). The app uses direct Zustand hooks throughout. Removes 6 dead files. Fixes #65
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@@ -63,11 +63,6 @@ Mana-Loop/
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│ │ └── page.tsx
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│ ├── components/
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│ │ ├── game/
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│ │ │ ├── GameContext/
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│ │ │ │ ├── Provider.tsx
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│ │ │ │ ├── context-create.ts
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│ │ │ │ ├── hooks.ts
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│ │ │ │ └── types.ts
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│ │ │ ├── LootInventory/
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│ │ │ │ ├── BlueprintsSection.tsx
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│ │ │ │ ├── EquipmentItem.tsx
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@@ -106,7 +101,6 @@ Mana-Loop/
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│ │ │ │ ├── debug-context.tsx
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│ │ │ │ └── index.tsx
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│ │ │ ├── shared/
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│ │ │ │ └── MemorySlotPicker.tsx
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│ │ │ ├── tabs/
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│ │ │ │ ├── ActivityLog.tsx
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│ │ │ │ ├── DisciplinesTab.tsx
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@@ -118,7 +112,6 @@ Mana-Loop/
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│ │ │ ├── CalendarDisplay.tsx
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│ │ │ ├── ConfirmDialog.tsx
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│ │ │ ├── CraftingProgress.tsx
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│ │ │ ├── GameContext.tsx
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│ │ │ ├── GameToast.tsx
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│ │ │ ├── ManaDisplay.tsx
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│ │ │ ├── SpellsTab.tsx
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