fix: resolve priority 4 issues — discipline mutation, skill→discipline migration, uiStore persistence, game loop interval, toast listener leak, page re-renders
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- Issue 70: Fix discipline-slice.ts nested element mutation (use immutable spread) - Issue 71: Add persist middleware to uiStore for paused/gameOver/victory - Issue 72: Wire discipline effects into calcDamage (spell-casting, void-manipulation) - Issue 73: Fix useGameLoop interval recreation (use getState() + empty deps) - Issue 74: Fix use-toast.ts listener leak (change [state] dep to []) - Issue 75: Reduce page.tsx re-renders with useShallow for multi-field subscriptions - Issue 76: Fix createGatherMana hardcoded click mana (use computeClickMana with discipline effects) - Issue 77: Pass discipline effects to computeMaxMana/computeRegen/calcInsight in tick() - Export DisciplineBonuses type and useDisciplineStore from barrel exports - Update tests to match new function signatures
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# Circular Dependencies
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Generated: 2026-05-19T10:35:03.017Z
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Generated: 2026-05-19T10:51:45.659Z
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Found: 3 circular chain(s) — these MUST be fixed before modifying involved files.
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1. Processed 121 files (1.2s) (4 warnings)
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1. Processed 121 files (1.3s) (4 warnings)
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2. 1) data/equipment/index.ts > data/equipment/utils.ts
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3. 2) data/golems/index.ts > data/golems/utils.ts
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@@ -1,6 +1,6 @@
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{
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"_meta": {
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"generated": "2026-05-19T10:35:01.630Z",
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"generated": "2026-05-19T10:51:44.106Z",
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"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
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"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
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},
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