refactor: remove GUARDIANS constant, consolidate into guardian-data.ts

- Delete src/lib/game/constants/guardians.ts (the old static GUARDIANS constant)
- Create src/lib/game/data/guardian-data.ts with BASE_GUARDIANS (same data, new home)
- Remove GUARDIANS export from constants/index.ts
- Update all 11 files that imported GUARDIANS to use getGuardianForFloor() or BASE_GUARDIANS:
  - useGameDerived.ts, combat-actions.ts, gameStore.ts, prestigeStore.ts
  - combat-utils.ts, room-utils.ts, floor-utils.ts, spire-utils.ts
  - SpireCombatPage.tsx, SpireHeader.tsx
- Update 4 test files to use getGuardianForFloor() instead of GUARDIANS constant
- guardian-encounters.ts now imports BASE_GUARDIANS from guardian-data.ts
- Split room-utils.test.ts (505 lines) into room-utils.test.ts + room-utils-floor-state.test.ts
This commit is contained in:
2026-05-23 16:09:19 +02:00
parent d7b822d965
commit 513cab81a3
21 changed files with 228 additions and 217 deletions
+2 -2
View File
@@ -1,8 +1,8 @@
# Circular Dependencies
Generated: 2026-05-23T11:46:22.135Z
Generated: 2026-05-23T12:53:16.980Z
Found: 4 circular chain(s) — these MUST be fixed before modifying involved files.
1. Processed 129 files (1.5s) (3 warnings)
1. Processed 129 files (1.4s) (3 warnings)
2. 1) stores/gameStore.ts > stores/gameActions.ts
3. 2) stores/gameStore.ts > stores/gameLoopActions.ts
4. 3) stores/gameStore.ts > stores/tick-pipeline.ts