desloppify: fix 34 unused imports/vars, debug logs, and code quality issues
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 2m20s

This commit is contained in:
2026-05-26 02:35:02 +02:00
parent fdc636faaa
commit 518961299a
23 changed files with 30 additions and 43 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ const initialState = {
export const useAttunementStore = create<AttunementStoreState>()(
persist(
(set, get) => ({
(set, _get) => ({
...initialState,
addAttunementXP: (attunementId: string, amount: number) => {
+1 -1
View File
@@ -49,7 +49,7 @@ export function processCombatTick(
set: (state: Partial<CombatState>) => void,
rawMana: number,
elements: Record<string, { current: number; max: number; unlocked: boolean }>,
maxMana: number,
_maxMana: number,
attackSpeedMult: number,
onFloorCleared: (floor: number, wasGuardian: boolean) => void,
onDamageDealt: (damage: number) => {
+3 -3
View File
@@ -277,9 +277,9 @@ export const useManaStore = create<ManaStore>()(
resetMana: (
prestigeUpgrades: Record<string, number>,
skills: Record<string, number> = {},
skillUpgrades: Record<string, string[]> = {},
skillTiers: Record<string, number> = {}
_skills: Record<string, number> = {},
_skillUpgrades: Record<string, string[]> = {},
_skillTiers: Record<string, number> = {}
) => {
const elementMax = 10 + (prestigeUpgrades.elemMax || 0) * 5;
const startingMana = 10 + (prestigeUpgrades.manaStart || 0) * 10;