refactor: remove skill system leftovers, migrate click mana to discipline perk
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m30s
- Simplified getMeditationBonus() to continuous ramp formula - Added click-mana capped perk to Mana Circulation discipline - Removed manaWell/manaFlow/manaSpring skill reads and prestige upgrades - Removed all skill fields from GameState and GameActionType - Updated all call sites and tests (916 tests passing) Closes #174
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@@ -45,9 +45,6 @@ export interface ManaActions {
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// Reset
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resetMana: (
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prestigeUpgrades: Record<string, number>,
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skills?: Record<string, number>,
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skillUpgrades?: Record<string, string[]>,
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skillTiers?: Record<string, number>
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) => void;
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}
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@@ -193,9 +190,6 @@ export const useManaStore = create<ManaStore>()(
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resetMana: (
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prestigeUpgrades: Record<string, number>,
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_skills: Record<string, number> = {},
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_skillUpgrades: Record<string, string[]> = {},
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_skillTiers: Record<string, number> = {}
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) => {
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const elementMax = 10 + (prestigeUpgrades.elemMax || 0) * 5;
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const startingMana = 10 + (prestigeUpgrades.manaStart || 0) * 10;
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