WIP: Task 1 ActionButtons Rework - investigating approach
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'use client';
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import { Sparkles, Swords, BookOpen, Target, FlaskConical, Cog, Hammer } from 'lucide-react';
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import type { GameAction } from '@/lib/game/types';
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interface ActionButtonsProps {
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currentAction: GameAction;
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currentStudyTarget: { type: 'skill' | 'spell'; id: string; progress: number; required: number } | null;
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designProgress: { progress: number; required: number } | null;
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designProgress2: { progress: number; required: number } | null;
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preparationProgress: { progress: number; required: number } | null;
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applicationProgress: { progress: number; required: number } | null;
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equipmentCraftingProgress: { progress: number; required: number } | null;
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}
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// Map action IDs to labels and icons
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const ACTION_CONFIG: Record<string, { label: string; icon: typeof Sparkles; color: string }> = {
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meditate: { label: 'Meditating', icon: Sparkles, color: 'text-blue-400' },
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climb: { label: 'Climbing', icon: Swords, color: 'text-green-400' },
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study: { label: 'Studying', icon: BookOpen, color: 'text-yellow-400' },
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design: { label: 'Designing Enchantment', icon: Target, color: 'text-purple-400' },
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prepare: { label: 'Preparing Equipment', icon: FlaskConical, color: 'text-purple-400' },
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enchant: { label: 'Enchanting', icon: Sparkles, color: 'text-purple-400' },
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craft: { label: 'Crafting Equipment', icon: Hammer, color: 'text-orange-400' },
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convert: { label: 'Converting Mana', icon: Cog, color: 'text-cyan-400' },
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};
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function ProgressBar({ progress, required, label }: { progress: number; required: number; label?: string }) {
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const percentage = Math.min(100, (progress / required) * 100);
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return (
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<div className="mt-1">
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{label && <div className="text-xs text-gray-400 mb-0.5">{label}</div>}
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<div className="w-full bg-gray-700 rounded-full h-1.5">
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<div
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className="bg-blue-500 h-1.5 rounded-full transition-all duration-300"
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style={{ width: `${percentage}%` }}
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/>
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</div>
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</div>
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);
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}
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export function ActionButtons({
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currentAction,
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currentStudyTarget,
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designProgress,
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designProgress2,
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preparationProgress,
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applicationProgress,
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equipmentCraftingProgress,
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}: ActionButtonsProps) {
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const config = ACTION_CONFIG[currentAction] || { label: currentAction, icon: Sparkles, color: 'text-gray-400' };
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const Icon = config.icon;
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// Calculate additional info for specific actions
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const getActionDetails = () => {
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switch (currentAction) {
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case 'study':
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if (currentStudyTarget) {
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const progress = currentStudyTarget.progress;
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const required = currentStudyTarget.required;
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const percentage = Math.min(100, (progress / required) * 100);
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return (
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<ProgressBar
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progress={progress}
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required={required}
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label={`${currentStudyTarget.type === 'skill' ? 'Skill' : 'Spell'}: ${percentage.toFixed(0)}%`}
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/>
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);
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}
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break;
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case 'design':
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if (designProgress) {
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return (
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<ProgressBar
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progress={designProgress.progress}
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required={designProgress.required}
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label="Design progress"
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/>
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);
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}
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break;
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case 'prepare':
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if (preparationProgress) {
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return (
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<ProgressBar
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progress={preparationProgress.progress}
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required={preparationProgress.required}
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label="Preparation progress"
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/>
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);
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}
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break;
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case 'enchant':
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if (applicationProgress) {
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return (
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<ProgressBar
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progress={applicationProgress.progress}
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required={applicationProgress.required}
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label="Enchantment progress"
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/>
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);
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}
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break;
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case 'craft':
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if (equipmentCraftingProgress) {
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return (
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<ProgressBar
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progress={equipmentCraftingProgress.progress}
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required={equipmentCraftingProgress.required}
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label="Crafting progress"
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/>
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);
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}
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break;
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}
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return null;
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};
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return (
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<div className="space-y-2">
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<div className="bg-gray-800/50 rounded-lg p-3 border border-gray-700">
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<div className="flex items-center gap-2">
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<Icon className={`w-4 h-4 ${config.color}`} />
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<span className="text-sm font-medium text-gray-200">Current Activity</span>
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</div>
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<div className={`text-lg font-semibold mt-1 ${config.color}`}>
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{config.label}
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</div>
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{getActionDetails()}
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{/* Show second design slot if active */}
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{designProgress2 && (
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<div className="mt-2 pt-2 border-t border-gray-700">
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<div className="flex items-center gap-2">
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<Target className="w-3 h-3 text-purple-400" />
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<span className="text-xs text-gray-400">Second Design Slot</span>
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</div>
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<ProgressBar
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progress={designProgress2.progress}
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required={designProgress2.required}
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label="Design progress"
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/>
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</div>
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)}
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</div>
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</div>
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);
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}
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ActionButtons.displayName = "ActionButtons";
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ProgressBar.displayName = "ProgressBar";
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