fix: attunement system spec-vs-code discrepancies (issue #331)
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m24s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m24s
- Fix conversion rate level scaling from linear (1+level*0.5) to exponential (1.5^(level-1)) in conversion-rates.ts - Fix getAttunementLevelMultiplier formula to match spec §4.3 - Add level-up logging in attunementStore.ts via combat store addActivityLog - Clarify getAttunementConversionRate returns flat base rate (level scaling applied separately) - Update spec §8 to describe time-based puzzle room system matching code implementation - Add 17 regression tests verifying exponential scaling, base rate behavior, and spec table values
This commit is contained in:
@@ -201,6 +201,7 @@ Mana-Loop/
|
||||
│ │ │ ├── __tests__/
|
||||
│ │ │ │ ├── achievements.test.ts
|
||||
│ │ │ │ ├── activity-log.test.ts
|
||||
│ │ │ │ ├── attunement-conversion-fix.test.ts
|
||||
│ │ │ │ ├── bug-fixes.test.ts
|
||||
│ │ │ │ ├── combat-actions.test.ts
|
||||
│ │ │ │ ├── combat-utils.test.ts
|
||||
|
||||
Reference in New Issue
Block a user