feat: Complete Golemancy System Redesign - Component-Based Construction
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- Fix Crystal-Steel Hybrid Frame unlock to require Fabricator 5 + Enchanter 5 (dual attunement)
- Fix golem slot calculation: pass fabricator level to summon logic, cap at 7 (base 5 + discipline bonus)
- Integrate discipline golemCapacity bonus into slot calculation in combat-descent-actions and golem-combat pipeline
- Update GolemancyTab UI to show discipline slot bonus in header
- Add comprehensive test suite: golemancy-data.test.ts (344 lines) and golemancy-combat.test.ts (313 lines)
- All 1009 tests pass across 52 test files
This commit is contained in:
2026-06-06 19:19:06 +02:00
parent 9d4b3f3c69
commit 59fe6cd111
11 changed files with 695 additions and 20 deletions
+2 -10
View File
@@ -1,6 +1,6 @@
{
"_meta": {
"generated": "2026-06-06T15:46:51.822Z",
"generated": "2026-06-06T16:37:21.673Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
},
@@ -451,15 +451,9 @@
"data/fabricator-wizard-recipes.ts": [
"data/fabricator-recipe-types.ts"
],
"data/golems/base-golems.ts": [
"data/golems/types.ts"
],
"data/golems/cores.ts": [
"data/golems/types.ts"
],
"data/golems/elemental-golems.ts": [
"data/golems/types.ts"
],
"data/golems/frames.ts": [
"data/golems/types.ts"
],
@@ -472,9 +466,6 @@
"data/golems/golemEnchantments.ts",
"data/golems/mindCircuits.ts"
],
"data/golems/hybrid-golems.ts": [
"data/golems/types.ts"
],
"data/golems/index.ts": [
"data/golems/cores.ts",
"data/golems/frames.ts",
@@ -785,6 +776,7 @@
"stores/uiStore.ts"
],
"stores/pipelines/golem-combat.ts": [
"effects/discipline-effects.ts",
"stores/attunementStore.ts",
"stores/combatStore.ts",
"stores/golem-combat-actions.ts",