feat: Complete Golemancy System Redesign - Component-Based Construction
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
- Fix Crystal-Steel Hybrid Frame unlock to require Fabricator 5 + Enchanter 5 (dual attunement) - Fix golem slot calculation: pass fabricator level to summon logic, cap at 7 (base 5 + discipline bonus) - Integrate discipline golemCapacity bonus into slot calculation in combat-descent-actions and golem-combat pipeline - Update GolemancyTab UI to show discipline slot bonus in header - Add comprehensive test suite: golemancy-data.test.ts (344 lines) and golemancy-combat.test.ts (313 lines) - All 1009 tests pass across 52 test files
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@@ -332,6 +332,7 @@ Mana-Loop/
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│ │ │ │ │ ├── cores.ts
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│ │ │ │ │ ├── frames.ts
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│ │ │ │ │ ├── golemEnchantments.ts
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│ │ │ │ │ ├── golemancy-data.test.ts
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│ │ │ │ │ ├── golems-data.ts
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│ │ │ │ │ ├── index.ts
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│ │ │ │ │ ├── mindCircuits.ts
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@@ -386,6 +387,7 @@ Mana-Loop/
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│ │ │ │ ├── gameStore.types.ts
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│ │ │ │ ├── golem-combat-actions.ts
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│ │ │ │ ├── golemancy-actions.ts
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│ │ │ │ ├── golemancy-combat.test.ts
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│ │ │ │ ├── index.ts
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│ │ │ │ ├── manaStore.ts
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│ │ │ │ ├── non-combat-room-actions.ts
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