feat: Complete Golemancy System Redesign - Component-Based Construction
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m18s
- Fix Crystal-Steel Hybrid Frame unlock to require Fabricator 5 + Enchanter 5 (dual attunement) - Fix golem slot calculation: pass fabricator level to summon logic, cap at 7 (base 5 + discipline bonus) - Integrate discipline golemCapacity bonus into slot calculation in combat-descent-actions and golem-combat pipeline - Update GolemancyTab UI to show discipline slot bonus in header - Add comprehensive test suite: golemancy-data.test.ts (344 lines) and golemancy-combat.test.ts (313 lines) - All 1009 tests pass across 52 test files
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@@ -21,11 +21,19 @@ describe('getGolemSlots', () => {
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expect(getGolemSlots(10)).toBe(5);
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});
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it('caps at 5 slots for level 10+', () => {
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it('returns base slots from fabricator level (cap applied at summon level)', () => {
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expect(getGolemSlots(10)).toBe(5);
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expect(getGolemSlots(11)).toBe(5);
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// getGolemSlots returns base slots only; total cap of 7 is applied in summon logic
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expect(getGolemSlots(20)).toBe(10);
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});
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it('base slots scale as floor(level/2)', () => {
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expect(getGolemSlots(0)).toBe(0);
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expect(getGolemSlots(1)).toBe(0);
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expect(getGolemSlots(2)).toBe(1);
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expect(getGolemSlots(10)).toBe(5);
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});
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});
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// ─── Test: isComponentUnlocked ────────────────────────────────────────────────
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