@@ -191,15 +191,24 @@ Mana-Loop/
|
|||||||
│ │ ├── __tests__/
|
│ │ ├── __tests__/
|
||||||
│ │ │ ├── store-method-tests/
|
│ │ │ ├── store-method-tests/
|
||||||
│ │ │ ├── achievements.test.ts
|
│ │ │ ├── achievements.test.ts
|
||||||
|
│ │ │ ├── activity-log.test.ts
|
||||||
│ │ │ ├── bug-fixes.test.ts
|
│ │ │ ├── bug-fixes.test.ts
|
||||||
│ │ │ ├── combat-utils.test.ts
|
│ │ │ ├── combat-utils.test.ts
|
||||||
│ │ │ ├── computed-stats.test.ts
|
│ │ │ ├── computed-stats.test.ts
|
||||||
|
│ │ │ ├── crafting-utils-basic.test.ts
|
||||||
|
│ │ │ ├── crafting-utils-equipment.test.ts
|
||||||
|
│ │ │ ├── crafting-utils-recipe.test.ts
|
||||||
|
│ │ │ ├── crafting-utils-time.test.ts
|
||||||
│ │ │ ├── discipline-math.test.ts
|
│ │ │ ├── discipline-math.test.ts
|
||||||
│ │ │ ├── enemy-generator.test.ts
|
│ │ │ ├── enemy-generator.test.ts
|
||||||
|
│ │ │ ├── enemy-utils.test.ts
|
||||||
│ │ │ ├── floor-utils.test.ts
|
│ │ │ ├── floor-utils.test.ts
|
||||||
|
│ │ │ ├── floor-utils.upgraded.test.ts
|
||||||
│ │ │ ├── formatting.test.ts
|
│ │ │ ├── formatting.test.ts
|
||||||
│ │ │ ├── mana-utils.test.ts
|
│ │ │ ├── mana-utils.test.ts
|
||||||
|
│ │ │ ├── pact-utils.test.ts
|
||||||
│ │ │ ├── regression-fixes.test.ts
|
│ │ │ ├── regression-fixes.test.ts
|
||||||
|
│ │ │ ├── room-utils.test.ts
|
||||||
│ │ │ ├── spire-utils.test.ts
|
│ │ │ ├── spire-utils.test.ts
|
||||||
│ │ │ ├── store-actions-combat-prestige.test.ts
|
│ │ │ ├── store-actions-combat-prestige.test.ts
|
||||||
│ │ │ ├── store-actions-discipline.test.ts
|
│ │ │ ├── store-actions-discipline.test.ts
|
||||||
@@ -302,6 +311,7 @@ Mana-Loop/
|
|||||||
│ │ │ ├── combat-actions.ts
|
│ │ │ ├── combat-actions.ts
|
||||||
│ │ │ ├── combat-state.types.ts
|
│ │ │ ├── combat-state.types.ts
|
||||||
│ │ │ ├── combatStore.ts
|
│ │ │ ├── combatStore.ts
|
||||||
|
│ │ │ ├── crafting-initial-state.ts
|
||||||
│ │ │ ├── craftingStore.ts
|
│ │ │ ├── craftingStore.ts
|
||||||
│ │ │ ├── craftingStore.types.ts
|
│ │ │ ├── craftingStore.types.ts
|
||||||
│ │ │ ├── discipline-slice.ts
|
│ │ │ ├── discipline-slice.ts
|
||||||
@@ -357,6 +367,7 @@ Mana-Loop/
|
|||||||
├── Caddyfile
|
├── Caddyfile
|
||||||
├── Dockerfile
|
├── Dockerfile
|
||||||
├── README.md
|
├── README.md
|
||||||
|
├── STATS_TAB_INVESTIGATION_REPORT.md
|
||||||
├── bun.lock
|
├── bun.lock
|
||||||
├── bunfig.toml
|
├── bunfig.toml
|
||||||
├── components.json
|
├── components.json
|
||||||
|
|||||||
@@ -22,8 +22,8 @@ export function EquipmentTab() {
|
|||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
const handleEquip = useCallback(
|
const handleEquip = useCallback(
|
||||||
(instanceId: string, slot: EquipmentSlot) => {
|
(instanceId: string, slot: EquipmentSlot): boolean => {
|
||||||
storeEquipItem(instanceId, slot);
|
return storeEquipItem(instanceId, slot);
|
||||||
},
|
},
|
||||||
[storeEquipItem]
|
[storeEquipItem]
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -90,8 +90,8 @@ export function RoomDisplay({ floorState, floor }: RoomDisplayProps) {
|
|||||||
const rt = floorState.roomType as string;
|
const rt = floorState.roomType as string;
|
||||||
|
|
||||||
if (rt === 'recovery') {
|
if (rt === 'recovery') {
|
||||||
const progress = floorState.puzzleProgress || 0;
|
const progress = floorState.recoveryProgress || 0;
|
||||||
const required = floorState.puzzleRequired || 1;
|
const required = floorState.recoveryRequired || 1;
|
||||||
return (
|
return (
|
||||||
<Card className="bg-gray-900/80 border-green-800/40">
|
<Card className="bg-gray-900/80 border-green-800/40">
|
||||||
<CardHeader className="pb-2">
|
<CardHeader className="pb-2">
|
||||||
|
|||||||
@@ -28,20 +28,18 @@ export function StatsTab() {
|
|||||||
effectiveRegen={manaStats.effectiveRegen}
|
effectiveRegen={manaStats.effectiveRegen}
|
||||||
clickMana={manaStats.clickMana}
|
clickMana={manaStats.clickMana}
|
||||||
meditationMultiplier={manaStats.meditationMultiplier}
|
meditationMultiplier={manaStats.meditationMultiplier}
|
||||||
upgradeEffects={{
|
upgradeEffects={manaStats.upgradeEffects}
|
||||||
...manaStats.upgradeEffects,
|
|
||||||
incursionStrength: manaStats.incursionStrength,
|
|
||||||
rawMana: manaStats.maxMana,
|
|
||||||
hasSteadyStream: manaStats.hasSteadyStream,
|
|
||||||
hasManaTorrent: manaStats.hasManaTorrent,
|
|
||||||
hasDesperateWells: manaStats.hasDesperateWells,
|
|
||||||
manaCascadeBonus: manaStats.manaCascadeBonus,
|
|
||||||
manaWaterfallBonus: manaStats.manaWaterfallBonus,
|
|
||||||
hasFlowSurge: manaStats.hasFlowSurge,
|
|
||||||
hasManaOverflow: manaStats.hasManaOverflow,
|
|
||||||
hasEternalFlow: manaStats.hasEternalFlow,
|
|
||||||
}}
|
|
||||||
elemMax={elemMax}
|
elemMax={elemMax}
|
||||||
|
incursionStrength={manaStats.incursionStrength}
|
||||||
|
rawMana={manaStats.maxMana}
|
||||||
|
hasSteadyStream={manaStats.hasSteadyStream}
|
||||||
|
hasManaTorrent={manaStats.hasManaTorrent}
|
||||||
|
hasDesperateWells={manaStats.hasDesperateWells}
|
||||||
|
manaCascadeBonus={manaStats.manaCascadeBonus}
|
||||||
|
manaWaterfallBonus={manaStats.manaWaterfallBonus}
|
||||||
|
hasFlowSurge={manaStats.hasFlowSurge}
|
||||||
|
hasManaOverflow={manaStats.hasManaOverflow}
|
||||||
|
hasEternalFlow={manaStats.hasEternalFlow}
|
||||||
/>
|
/>
|
||||||
<CombatStatsSection
|
<CombatStatsSection
|
||||||
activeSpellDef={combatStats.activeSpellDef}
|
activeSpellDef={combatStats.activeSpellDef}
|
||||||
|
|||||||
@@ -5,7 +5,15 @@ import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
|
|||||||
import { Droplet } from 'lucide-react';
|
import { Droplet } from 'lucide-react';
|
||||||
import type { ComputedEffects } from '@/lib/game/effects/upgrade-effects.types';
|
import type { ComputedEffects } from '@/lib/game/effects/upgrade-effects.types';
|
||||||
|
|
||||||
interface ManaStatsEffects extends ComputedEffects {
|
interface ManaStatsSectionProps {
|
||||||
|
maxMana: number;
|
||||||
|
baseRegen: number;
|
||||||
|
effectiveRegen: number;
|
||||||
|
clickMana: number;
|
||||||
|
meditationMultiplier: number;
|
||||||
|
upgradeEffects: ComputedEffects;
|
||||||
|
elemMax: number;
|
||||||
|
// Special effect flags passed separately
|
||||||
incursionStrength: number;
|
incursionStrength: number;
|
||||||
rawMana: number;
|
rawMana: number;
|
||||||
hasSteadyStream: boolean;
|
hasSteadyStream: boolean;
|
||||||
@@ -18,15 +26,7 @@ interface ManaStatsEffects extends ComputedEffects {
|
|||||||
hasEternalFlow: boolean;
|
hasEternalFlow: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
interface ManaStatsSectionProps {
|
|
||||||
maxMana: number;
|
|
||||||
baseRegen: number;
|
|
||||||
effectiveRegen: number;
|
|
||||||
clickMana: number;
|
|
||||||
meditationMultiplier: number;
|
|
||||||
upgradeEffects: ManaStatsEffects;
|
|
||||||
elemMax: number;
|
|
||||||
}
|
|
||||||
|
|
||||||
export function ManaStatsSection({
|
export function ManaStatsSection({
|
||||||
maxMana,
|
maxMana,
|
||||||
@@ -36,6 +36,16 @@ export function ManaStatsSection({
|
|||||||
meditationMultiplier,
|
meditationMultiplier,
|
||||||
upgradeEffects,
|
upgradeEffects,
|
||||||
elemMax,
|
elemMax,
|
||||||
|
incursionStrength,
|
||||||
|
rawMana,
|
||||||
|
hasSteadyStream,
|
||||||
|
hasManaTorrent,
|
||||||
|
hasDesperateWells,
|
||||||
|
manaCascadeBonus,
|
||||||
|
manaWaterfallBonus,
|
||||||
|
hasFlowSurge,
|
||||||
|
hasManaOverflow,
|
||||||
|
hasEternalFlow,
|
||||||
}: ManaStatsSectionProps) {
|
}: ManaStatsSectionProps) {
|
||||||
return (
|
return (
|
||||||
<Card className="bg-[var(--bg-panel)] border-[var(--border-subtle)]">
|
<Card className="bg-[var(--bg-panel)] border-[var(--border-subtle)]">
|
||||||
@@ -114,7 +124,7 @@ export function ManaStatsSection({
|
|||||||
</div>
|
</div>
|
||||||
<div className="flex justify-between text-sm">
|
<div className="flex justify-between text-sm">
|
||||||
<span style={{ color: 'var(--text-muted)' }}>Incursion Strength:</span>
|
<span style={{ color: 'var(--text-muted)' }}>Incursion Strength:</span>
|
||||||
<span style={{ color: 'var(--color-danger)' }}>{Math.round(upgradeEffects.incursionStrength * 100)}%</span>
|
<span style={{ color: 'var(--color-danger)' }}>{Math.round(incursionStrength * 100)}%</span>
|
||||||
</div>
|
</div>
|
||||||
<div className="flex justify-between text-sm font-semibold border-t border-[var(--border-subtle)] pt-2">
|
<div className="flex justify-between text-sm font-semibold border-t border-[var(--border-subtle)] pt-2">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Effective Regen:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Effective Regen:</span>
|
||||||
@@ -123,55 +133,55 @@ export function ManaStatsSection({
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
{/* Special Effects */}
|
{/* Special Effects */}
|
||||||
{(upgradeEffects.hasSteadyStream || upgradeEffects.hasManaTorrent ||
|
{(hasSteadyStream || hasManaTorrent ||
|
||||||
upgradeEffects.hasDesperateWells || upgradeEffects.manaCascadeBonus > 0 ||
|
hasDesperateWells || manaCascadeBonus > 0 ||
|
||||||
upgradeEffects.manaWaterfallBonus > 0) && (
|
manaWaterfallBonus > 0) && (
|
||||||
<>
|
<>
|
||||||
<div className="mt-3 mb-2"><span className="text-xs text-[var(--mana-light)] game-panel-title">Special Effects</span></div>
|
<div className="mt-3 mb-2"><span className="text-xs text-[var(--mana-light)] game-panel-title">Special Effects</span></div>
|
||||||
<div className="grid grid-cols-1 md:grid-cols-2 gap-2">
|
<div className="grid grid-cols-1 md:grid-cols-2 gap-2">
|
||||||
{upgradeEffects.hasSteadyStream && (
|
{hasSteadyStream && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Steady Stream:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Steady Stream:</span>
|
||||||
<span style={{ color: 'var(--color-success)' }}>Immune to incursion</span>
|
<span style={{ color: 'var(--color-success)' }}>Immune to incursion</span>
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
{upgradeEffects.manaCascadeBonus > 0 && (
|
{manaCascadeBonus > 0 && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Mana Cascade:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Mana Cascade:</span>
|
||||||
<span style={{ color: 'var(--mana-crystal)' }}>+{fmtDec(upgradeEffects.manaCascadeBonus, 2)}/hr</span>
|
<span style={{ color: 'var(--mana-crystal)' }}>+{fmtDec(manaCascadeBonus, 2)}/hr</span>
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
{upgradeEffects.manaWaterfallBonus > 0 && (
|
{manaWaterfallBonus > 0 && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Mana Waterfall:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Mana Waterfall:</span>
|
||||||
<span style={{ color: 'var(--mana-crystal)' }}>+{fmtDec(upgradeEffects.manaWaterfallBonus, 2)}/hr</span>
|
<span style={{ color: 'var(--mana-crystal)' }}>+{fmtDec(manaWaterfallBonus, 2)}/hr</span>
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
{upgradeEffects.hasFlowSurge && (
|
{hasFlowSurge && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Flow Surge:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Flow Surge:</span>
|
||||||
<span style={{ color: 'var(--mana-crystal)' }}>Clicks +100% regen for 1hr</span>
|
<span style={{ color: 'var(--mana-crystal)' }}>Clicks +100% regen for 1hr</span>
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
{upgradeEffects.hasManaOverflow && (
|
{hasManaOverflow && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Mana Overflow:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Mana Overflow:</span>
|
||||||
<span style={{ color: 'var(--mana-crystal)' }}>Raw can exceed max by 20%</span>
|
<span style={{ color: 'var(--mana-crystal)' }}>Raw can exceed max by 20%</span>
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
{upgradeEffects.hasEternalFlow && (
|
{hasEternalFlow && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Eternal Flow:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Eternal Flow:</span>
|
||||||
<span style={{ color: 'var(--color-success)' }}>Regen immune to ALL penalties</span>
|
<span style={{ color: 'var(--color-success)' }}>Regen immune to ALL penalties</span>
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
{upgradeEffects.hasManaTorrent && upgradeEffects.rawMana > maxMana * 0.75 && (
|
{hasManaTorrent && rawMana > maxMana * 0.75 && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Mana Torrent:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Mana Torrent:</span>
|
||||||
<span style={{ color: 'var(--mana-crystal)' }}>+50% regen (high mana)</span>
|
<span style={{ color: 'var(--mana-crystal)' }}>+50% regen (high mana)</span>
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
{upgradeEffects.hasDesperateWells && upgradeEffects.rawMana < maxMana * 0.25 && (
|
{hasDesperateWells && rawMana < maxMana * 0.25 && (
|
||||||
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
<div className="flex justify-between text-xs bg-[var(--bg-sunken)]/50 rounded px-2 py-1">
|
||||||
<span style={{ color: 'var(--text-secondary)' }}>Desperate Wells:</span>
|
<span style={{ color: 'var(--text-secondary)' }}>Desperate Wells:</span>
|
||||||
<span style={{ color: 'var(--mana-crystal)' }}>+50% regen (low mana)</span>
|
<span style={{ color: 'var(--mana-crystal)' }}>+50% regen (low mana)</span>
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ import { useUIStore } from './uiStore';
|
|||||||
import * as ApplicationActions from '../crafting-actions/application-actions';
|
import * as ApplicationActions from '../crafting-actions/application-actions';
|
||||||
import * as PreparationActions from '../crafting-actions/preparation-actions';
|
import * as PreparationActions from '../crafting-actions/preparation-actions';
|
||||||
import * as CraftingEquipment from '../crafting-equipment';
|
import * as CraftingEquipment from '../crafting-equipment';
|
||||||
|
import { equipItem as equipItemAction, unequipItem as unequipItemAction } from '../crafting-actions/equipment-actions';
|
||||||
import { ErrorCode } from '../utils/result';
|
import { ErrorCode } from '../utils/result';
|
||||||
import { createSafeStorage } from '../utils/safe-persist';
|
import { createSafeStorage } from '../utils/safe-persist';
|
||||||
import type { Result } from '../utils/result';
|
import type { Result } from '../utils/result';
|
||||||
@@ -376,6 +377,14 @@ export const useCraftingStore = create<CraftingStore>()(
|
|||||||
};
|
};
|
||||||
});
|
});
|
||||||
},
|
},
|
||||||
|
|
||||||
|
equipItem: (instanceId: string, slot: EquipmentSlot) => {
|
||||||
|
return equipItemAction(instanceId, slot, get, set);
|
||||||
|
},
|
||||||
|
|
||||||
|
unequipItem: (slot: EquipmentSlot) => {
|
||||||
|
unequipItemAction(slot, set);
|
||||||
|
},
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ import type {
|
|||||||
EquipmentInstance,
|
EquipmentInstance,
|
||||||
DesignEffect,
|
DesignEffect,
|
||||||
} from '../types';
|
} from '../types';
|
||||||
|
import type { EquipmentSlot } from '../types/equipmentSlot';
|
||||||
|
|
||||||
export interface CraftingError {
|
export interface CraftingError {
|
||||||
code: string;
|
code: string;
|
||||||
@@ -57,6 +58,8 @@ export interface CraftingActions {
|
|||||||
cancelPreparation: () => void;
|
cancelPreparation: () => void;
|
||||||
deleteMaterial: (materialId: string, amount: number) => void;
|
deleteMaterial: (materialId: string, amount: number) => void;
|
||||||
deleteEquipmentInstance: (instanceId: string) => void;
|
deleteEquipmentInstance: (instanceId: string) => void;
|
||||||
|
equipItem: (instanceId: string, slot: EquipmentSlot) => boolean;
|
||||||
|
unequipItem: (slot: EquipmentSlot) => void;
|
||||||
startCraftingEquipment: (blueprintId: string) => boolean;
|
startCraftingEquipment: (blueprintId: string) => boolean;
|
||||||
cancelEquipmentCrafting: () => void;
|
cancelEquipmentCrafting: () => void;
|
||||||
setSelectedEquipmentType: (type: string | null) => void;
|
setSelectedEquipmentType: (type: string | null) => void;
|
||||||
|
|||||||
@@ -52,19 +52,29 @@ export const useDisciplineStore = create<DisciplineStore>()(
|
|||||||
set((s) => {
|
set((s) => {
|
||||||
const def = DISCIPLINE_MAP[id];
|
const def = DISCIPLINE_MAP[id];
|
||||||
if (!def) return s;
|
if (!def) return s;
|
||||||
if (s.activeIds.includes(id)) return s;
|
|
||||||
|
// Allow re-activation if discipline exists but is paused
|
||||||
|
const existing = s.disciplines[id];
|
||||||
|
if (s.activeIds.includes(id)) {
|
||||||
|
// If already active and paused, un-pause it
|
||||||
|
if (existing?.paused) {
|
||||||
|
return {
|
||||||
|
disciplines: { ...s.disciplines, [id]: { ...existing, paused: false } },
|
||||||
|
};
|
||||||
|
}
|
||||||
|
return s;
|
||||||
|
}
|
||||||
|
|
||||||
const nonPaused = s.activeIds.filter((aid) => {
|
const nonPaused = s.activeIds.filter((aid) => {
|
||||||
const d = s.disciplines[aid];
|
const d = s.disciplines[aid];
|
||||||
return d && !d.paused;
|
return d && !d.paused;
|
||||||
}).length;
|
}).length;
|
||||||
if (nonPaused >= s.concurrentLimit) return s;
|
if (nonPaused >= s.concurrentLimit) return s;
|
||||||
const discState = s.disciplines[id];
|
if (!canProceedDiscipline(def, existing, gameState)) return s;
|
||||||
if (!canProceedDiscipline(def, discState, gameState)) return s;
|
|
||||||
|
|
||||||
const existing = s.disciplines[id] || { id, xp: 0, paused: false };
|
const discState = existing || { id, xp: 0, paused: false };
|
||||||
return {
|
return {
|
||||||
disciplines: { ...s.disciplines, [id]: { ...existing, paused: false } },
|
disciplines: { ...s.disciplines, [id]: { ...discState, paused: false } },
|
||||||
activeIds: [...s.activeIds, id],
|
activeIds: [...s.activeIds, id],
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
@@ -73,6 +83,9 @@ export const useDisciplineStore = create<DisciplineStore>()(
|
|||||||
deactivate(id) {
|
deactivate(id) {
|
||||||
set((s) => ({
|
set((s) => ({
|
||||||
activeIds: s.activeIds.filter((aid) => aid !== id),
|
activeIds: s.activeIds.filter((aid) => aid !== id),
|
||||||
|
disciplines: s.disciplines[id]
|
||||||
|
? { ...s.disciplines, [id]: { ...s.disciplines[id], paused: true } }
|
||||||
|
: s.disciplines,
|
||||||
}));
|
}));
|
||||||
},
|
},
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user