fix: Elemental Mana Capacity disciplines now increase element capacity
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- Add optional baseMax field to ElementState to track prestige-derived max separately from bonuses
- Add computeElementMaxWithBonuses action to manaStore that computes max = baseMax + per-element bonus
- Apply per-element cap bonuses from disciplines and equipment in game tick (elementCap_* keys)
- Fix resetMana to use correct prestige key (elementalAttune instead of nonexistent elemMax)
- Add store migration (v1->v2) to populate baseMax for existing saved games
- Extract pact ritual processing to pipelines/pact-ritual.ts
- Extract element cap bonus utilities to utils/element-cap-bonus.ts
- Fix inline element types in crafting-fabricator.ts
- Update test fixtures to include baseMax in element literals

Fixes #185
This commit is contained in:
2026-05-28 19:49:47 +02:00
parent 8fef73d233
commit 6355cf308b
11 changed files with 183 additions and 51 deletions
@@ -0,0 +1,55 @@
// ─── Pact Ritual Pipeline Phase ───────────────────────────────────────────────
// Processes pact ritual signing during the game tick.
import { useManaStore } from '../manaStore';
import { getGuardianForFloor } from '../../data/guardian-encounters';
import { HOURS_PER_TICK } from '../../constants';
export interface PactRitualResult {
writes: {
signedPacts?: number[];
deficientGuardians?: number[];
pactRitualFloor: number | null;
pactRitualProgress: number;
} | null;
logs: string[];
}
/**
* Process pact ritual progression. Advances progress and completes signing
* when enough enough hours have accumulated.
*/
export function processPactRitual(pactRitualFloor: number | null, pactRitualProgress: number, signedPacts: number[], defeatedGuardians: number[], pactAffinityUpgrade: number, pactAffinityBonus: number): PactRitualResult {
if (pactRitualFloor === null) return { writes: null, logs: [] };
const logs: string[] = [];
const guardian = getGuardianForFloor(pactRitualFloor);
if (!guardian) return { writes: null, logs: [] };
const pactAffinity = Math.min(0.9, pactAffinityUpgrade * 0.1 + pactAffinityBonus);
const requiredTime = guardian.pactTime * (1 - pactAffinity);
if (pactRitualProgress + HOURS_PER_TICK >= requiredTime) {
logs.push(`📜 Pact signed with ${guardian.name}! You have gained their boons.`);
const manaStore = useManaStore.getState();
for (const manaType of guardian.unlocksMana || []) {
const result = manaStore.unlockElement(manaType, 0);
if (result.success) {
logs.push(`${manaType.charAt(0).toUpperCase() + manaType.slice(1)} mana unlocked!`);
}
}
return {
writes: {
signedPacts: [...signedPacts, pactRitualFloor],
defeatedGuardians: defeatedGuardians.filter(f => f !== pactRitualFloor),
pactRitualFloor: null,
pactRitualProgress: 0,
},
logs,
};
}
return {
writes: { pactRitualFloor, pactRitualProgress: pactRitualProgress + HOURS_PER_TICK, signedPacts, defeatedGuardians },
logs,
};
}