feat: recreate Achievements tab with category sections, progress tracking, and hidden achievement logic
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Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m19s
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@@ -44,6 +44,7 @@ import { LeftPanel } from './components/LeftPanel';
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const DisciplinesTab = lazy(() => import('@/components/game/tabs').then(module => ({ default: module.DisciplinesTab })));
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const SpellsTab = lazy(() => import('@/components/game/tabs').then(module => ({ default: module.SpellsTab })));
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const StatsTab = lazy(() => import('@/components/game/tabs').then(module => ({ default: module.StatsTab })));
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const AchievementsTab = lazy(() => import('@/components/game/tabs').then(module => ({ default: module.AchievementsTab })));
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const TabLoadingFallback = () => <div className="p-4 text-center text-gray-400">Loading...</div>;
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@@ -233,6 +234,7 @@ export default function ManaLoopGame() {
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<TabsTrigger value="stats" className="text-xs px-2 py-1">📊 Stats</TabsTrigger>
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<TabsTrigger value="disciplines" className="text-xs px-2 py-1">📚 Disciplines</TabsTrigger>
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<TabsTrigger value="grimoire" className="text-xs px-2 py-1">📖 Grimoire</TabsTrigger>
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<TabsTrigger value="achievements" className="text-xs px-2 py-1">🏆 Achievements</TabsTrigger>
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</TabsList>
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<TabsContent value="spells">
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@@ -262,6 +264,14 @@ export default function ManaLoopGame() {
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<TabsContent value="grimoire">
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<GrimoireTab />
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</TabsContent>
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<TabsContent value="achievements">
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<ErrorBoundary fallback={<div className="p-4 text-red-400">achievements tab failed to load.</div>}>
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<Suspense fallback={<TabLoadingFallback />}>
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<AchievementsTab />
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</Suspense>
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</ErrorBoundary>
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</TabsContent>
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</Tabs>
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</div>
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</main>
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