feat: recreate Achievements tab with category sections, progress tracking, and hidden achievement logic
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This commit is contained in:
2026-05-19 14:44:27 +02:00
parent 50a9a62060
commit 639d396f80
15 changed files with 1396 additions and 4 deletions
@@ -0,0 +1,83 @@
'use client';
import { Button } from '@/components/ui/button';
import { Card, CardContent, CardHeader, CardTitle } from '@/components/ui/card';
import { Trophy, CheckCircle, RotateCcw } from 'lucide-react';
import { useCombatStore } from '@/lib/game/stores';
import { ACHIEVEMENTS } from '@/lib/game/data/achievements';
export function AchievementDebugSection() {
const achievements = useCombatStore((s) => s.achievements);
const unlockedCount = achievements?.unlocked?.length || 0;
const totalCount = Object.keys(ACHIEVEMENTS).length;
const handleUnlockAll = () => {
useCombatStore.setState({
achievements: {
unlocked: Object.keys(ACHIEVEMENTS),
progress: Object.fromEntries(
Object.keys(ACHIEVEMENTS).map((id) => [id, ACHIEVEMENTS[id].requirement.value])
),
},
});
};
const handleResetAll = () => {
useCombatStore.setState({
achievements: {
unlocked: [],
progress: {},
},
});
};
return (
<Card className="bg-gray-900/80 border-gray-700">
<CardHeader className="pb-2">
<CardTitle className="text-yellow-400 text-sm flex items-center gap-2">
<Trophy className="w-4 h-4" />
Achievement Debug
</CardTitle>
</CardHeader>
<CardContent className="space-y-3">
<div className="text-xs text-gray-400">
Unlocked: {unlockedCount} / {totalCount}
</div>
<div className="flex gap-2 flex-wrap">
<Button size="sm" variant="outline" onClick={handleUnlockAll}>
<CheckCircle className="w-3 h-3 mr-1" /> Unlock All
</Button>
<Button size="sm" variant="destructive" onClick={handleResetAll}>
<RotateCcw className="w-3 h-3 mr-1" /> Reset All
</Button>
</div>
<div className="space-y-1 max-h-48 overflow-y-auto">
{Object.entries(ACHIEVEMENTS).map(([id, def]) => {
const isUnlocked = achievements?.unlocked?.includes(id);
return (
<div
key={id}
className={`flex items-center justify-between p-2 rounded text-xs ${
isUnlocked ? 'bg-green-900/20 border border-green-600/50' : 'bg-gray-800/50'
}`}
>
<div>
<span className="font-medium">{def.name}</span>
<span className="text-gray-500 ml-2">({def.category})</span>
</div>
{isUnlocked && (
<CheckCircle className="w-3 h-3 text-green-400" />
)}
</div>
);
})}
</div>
</CardContent>
</Card>
);
}
AchievementDebugSection.displayName = "AchievementDebugSection";