feat: add fabricator disciplines for recipe unlocks
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- Add unlocksRecipes field to DisciplinePerk type
- Add study-fabricator-recipes discipline (earth/metal/sand/crystal recipes)
- Add study-wizard-branch discipline (wizard equipment recipes)
- Add study-physical-branch discipline (physical combat equipment recipes)
- Collect unlocksRecipes during discipline tick processing
- Pass recipe unlocks to crafting store via gameStore
- Add unlockRecipes action to craftingStore with persistence
- Filter fabricator recipes by unlock status in FabricatorSubTab UI
This commit is contained in:
2026-05-29 15:42:09 +02:00
parent 9e49aa1ca6
commit 644b76f16d
10 changed files with 216 additions and 8 deletions
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# Circular Dependencies
Generated: 2026-05-29T13:10:03.724Z
Generated: 2026-05-29T13:23:45.664Z
No circular dependencies found. ✅
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{
"_meta": {
"generated": "2026-05-29T13:10:02.096Z",
"generated": "2026-05-29T13:23:43.981Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
},