fix: add missing calcMeleeDamage barrel export in utils/index.ts
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2026-06-04 19:51:49 +02:00
parent b54b10a899
commit 69cc8b78d1
3 changed files with 4 additions and 11 deletions
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# Circular Dependencies
Generated: 2026-06-04T17:28:40.127Z
Found: 1 circular chain(s) — these MUST be fixed before modifying involved files.
Generated: 2026-06-04T17:32:36.437Z
1. 1) stores/combat-descent-actions.ts > stores/non-combat-room-actions.ts
## How to fix
1. Identify which import in the chain can be extracted to a shared types/utils file.
2. Move the shared type or function there.
3. Both files import from the new shared module instead of each other.
4. Run: bunx madge --circular src/lib/game (should return clean)
No circular dependencies found. ✅
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{
"_meta": {
"generated": "2026-06-04T17:28:38.180Z",
"generated": "2026-06-04T17:32:34.521Z",
"description": "Import dependency graph for src/lib/game. Keys are files, values are arrays of files they import.",
"usage": "To find what a file affects, search for its path in the VALUES. To find what a file depends on, look at its KEY entry."
},
@@ -733,7 +733,6 @@
"stores/non-combat-room-actions.ts": [
"constants.ts",
"stores/attunementStore.ts",
"stores/combat-descent-actions.ts",
"stores/combat-state.types.ts",
"stores/discipline-slice.ts",
"stores/manaStore.ts"
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@@ -21,6 +21,7 @@ export {
getMultiElementBonus,
getBoonBonuses,
calcDamage,
calcMeleeDamage,
calcInsight,
getIncursionStrength,
canAffordSpellCost,