feat: implement Transference Channel system for Enchanter attunement
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m21s

- Add isChanneling, channelSpeedMultiplier, channelDrainRate to CombatState
- Add startChanneling/stopChanneling actions to combat store
- Add transference-channeling discipline with 3 perks (channel-efficiency, channel-power, channel-mastery)
- Add channelIntensity and channelEfficiency to KNOWN_BONUS_STATS
- Create combat-channel.ts with drain + speed multiplier computation
- Apply channel speed multiplier to equipment spells and melee attacks
- Add Channel Transference hold-button UI to SpireCombatPage
- Add compact channel status indicator to SpireCombatControls
- Channel state resets on spire exit, persists across room transitions
- All 1235 existing tests pass
This commit is contained in:
2026-06-14 21:56:20 +02:00
parent 505481cefc
commit 718aed38b1
16 changed files with 1286 additions and 9 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
# Circular Dependencies
Generated: 2026-06-13T15:26:15.912Z
Generated: 2026-06-13T17:47:24.953Z
Found: 4 circular chain(s) — these MUST be fixed before modifying involved files.
1. 1) data/guardian-encounters.ts > data/guardian-procedural.ts