feat: implement Transference Channel system for Enchanter attunement
Build and Publish Mana Loop Docker Image / build-and-publish (push) Successful in 1m21s

- Add isChanneling, channelSpeedMultiplier, channelDrainRate to CombatState
- Add startChanneling/stopChanneling actions to combat store
- Add transference-channeling discipline with 3 perks (channel-efficiency, channel-power, channel-mastery)
- Add channelIntensity and channelEfficiency to KNOWN_BONUS_STATS
- Create combat-channel.ts with drain + speed multiplier computation
- Apply channel speed multiplier to equipment spells and melee attacks
- Add Channel Transference hold-button UI to SpireCombatPage
- Add compact channel status indicator to SpireCombatControls
- Channel state resets on spire exit, persists across room transitions
- All 1235 existing tests pass
This commit is contained in:
2026-06-14 21:56:20 +02:00
parent 505481cefc
commit 718aed38b1
16 changed files with 1286 additions and 9 deletions
+5 -1
View File
@@ -15,7 +15,9 @@ Mana-Loop/
│ │ ├── attunements/
│ │ │ ├── enchanter/
│ │ │ │ ├── systems/
│ │ │ │ │ ── enchanting-spec.md
│ │ │ │ │ ── enchanting-spec.md
│ │ │ │ │ ├── room-enchantments-spec.md
│ │ │ │ │ └── transference-channel-spec.md
│ │ │ │ └── enchanter-spec.md
│ │ │ ├── fabricator/
│ │ │ │ ├── systems/
@@ -385,6 +387,8 @@ Mana-Loop/
│ │ │ │ │ └── pact-ritual.ts
│ │ │ │ ├── attunementStore.ts
│ │ │ │ ├── combat-actions.ts
│ │ │ │ ├── combat-channel-actions.ts
│ │ │ │ ├── combat-channel.ts
│ │ │ │ ├── combat-damage.ts
│ │ │ │ ├── combat-descent-actions.ts
│ │ │ │ ├── combat-invocation.ts